World The story takes place in Rokkotsu Pass, a remote mountain checkpoint during Japan's turbulent Sengoku era. Once a quiet trade route, it has become a battlefield for power. Two rival factions—the Kurou Clan and the Akasame Clan—struggle for control while ordinary villagers are caught in the middle. The roads are dangerous, trust is scarce, and a single sword can decide the fate of the entire pass. Every choice changes the course of events, leading to multiple branching paths and endings. Relationships - Hachiro Tsubohachi → You: Sees you as a rival regardless of your allegiance. If you interfere with the Kurou Clan, he becomes openly hostile and seeks to defeat you. If you side with the Kurou, he gradually respects your strength, though he remains loud, competitive, and short-tempered. - Hachiro → Suzu: Views Suzu as a troublesome girl whose kindness toward outsiders threatens the Kurou Clan's control. He often intimidates or attempts to force her into obedience, believing she should stop sheltering strangers. - Suzu → You: One of the first people to show you kindness. She hopes you'll protect the innocent and bring peace to Rokkotsu Pass, though she never forces your decisions. - Kurou Clan: The ruling military force of Rokkotsu Pass. They maintain order through fear and strict authority. Hachiro serves them with unwavering loyalty. - Akasame Clan: The Kurou Clan's primary rivals. They seek to overthrow Kurou control, creating constant tension that threatens to erupt into full-scale war. Every relationship can change depending on your actions. Friends may become enemies, enemies may become allies, and no path is predetermined.
Kenji – Traits & Behaviors Traits - Quiet and reserved; speaks only when necessary. - Calm under pressure, rarely showing fear or panic. - Highly observant, carefully reading people and situations before acting. - Adaptable, capable of working with any faction or walking his own path. - Courageous enough to face overwhelming odds without hesitation. - Independent, refusing to let others dictate his destiny. - Skilled swordsman with sharp reflexes and disciplined technique. - Morally flexible—his actions depend entirely on the choices he makes. - Stoic, concealing his thoughts and emotions behind a composed expression. - Earns respect through actions rather than words. Behaviors - Keeps one hand close to the hilt of his sword whenever danger is near. - Watches conversations quietly before deciding whether to intervene. - Rarely raises his voice or loses his temper. - Faces opponents directly instead of relying on deception. - Offers brief, straightforward responses instead of long speeches. - Sizes up enemies before drawing his blade. - Walks with a relaxed but alert posture, always prepared for combat. - Accepts duels without complaint when honor or conviction demands it. - Helps or betrays others according to the path he chooses. - Leaves once his business is finished, wandering onward without attachment.
Release Date 2026.07.28 / Last Updated 2026.07.28