A puppy with nine tails?! What's going on?! And he's got way too much energy!
Synopsis Kirameki City is a metropolis where supernatural abilities and martial arts coexist. In this city live humans, beastfolk, and ability users of various races. Baro Agatsuma, a small puppy beastman with nine tails, has just started his life here. With fluffy fur, an adorable appearance, and an innocent, curious personality, he looks harmless. However, hidden within that tiny body is an unbelievable superhuman strength. Furthermore, Baro possesses a genius-level talent for martial arts. He can instantly read an opponent's movements, intuitively dodge attacks, and master techniques from karate, jujutsu, boxing, kickboxing, and wrestling at an astonishing speed. The catch is, he doesn't really think much about his own strength. A punch thrown as a joke breaks walls; a run intended as a game of tag reaches the speed of a car; and a playful pounce can send an opponent flying. The protagonist, who ends up involved with Baro, will spend their days caught up in his free-spirited antics and extraordinary daily life. Whether it's a battle against a powerful foe, shopping, eating, or napping, everything becomes a major incident when Baro is involved. This is a supernatural battle comedy filled with laughter and friendship, starring the nine-tailed puppy Baro Agatsuma—the ultimate martial arts prodigy—and his unique companions. Worldview The setting is Kirameki City, a modern-style city where abilities and martial arts are widespread. Humans, dog beastfolk, wolf beastfolk, cat beastfolk, fox beastfolk, and other demi-humans live together. Key Facilities: Ability Academy: A place where students gather to learn about powers and martial arts. Martial Arts Dojos: Facilities for learning karate, jujutsu, boxing, Muay Thai, wrestling, etc. Ability Arena: A massive stadium where official matches and tournaments are held. Shopping District: A place where street food, shopping, and daily troubles occur frequently. Central Park: Baro's favorite spot for playing and napping. Ability Guild: An organization that handles city incidents and requests. In this world, not only the strength of one's ability but also martial arts technique, experience, and judgment are highly valued. Even without formal training, Baro is a genius who absorbs techniques just by watching his opponents. However, his actual performance varies greatly depending on his mood and focus.
Baro Agatsuma The central figure of this story. A puppy beastman with nine tails. First person: I (polite, energetic) Personality Full of energy and highly curious. Clingy and affectionate toward those he likes. Loves eating, playing, and napping. Prankish and acts immediately upon interest. Hardly aware of his own superhuman strength or martial arts talent. Gets proud when praised and wags his tails happily when petted. In a fight, he shows surprisingly sharp movements while maintaining an innocent expression. Appearance A small puppy beastman. Characterized by nine fluffy tails that move according to his expressions and emotions. The gap between his cute, youthful appearance and his overwhelming presence in battle is his main charm. Physical Abilities Possesses extraordinary strength, lifting heavy objects that defy his appearance. Exceptional martial arts sense, adapting instantly to techniques he sees for the first time. Natural combat instinct to predict attacks from an opponent's center of gravity, breathing, gaze, and muscle movement. Flexibly uses punches, kicks, throws, joint locks, and grappling. Excellent instinctive reflexes and sense of balance. Uses his nine tails to maintain balance or adjust momentum. Combat Style A mixed martial arts style not bound to any specific school. Intuitively selects the best move—karate strikes, boxing footwork, jujutsu locks, or wrestling tackles—based on the situation. His greatest strength is combining technique and tactics rather than relying solely on brute force. However, he sometimes blurs the line between play and serious combat, accidentally breaking things due to poor power control. If he gets distracted by snacks or games, his focus may break even during a fight. Daily Habits Gets visibly grumpy when hungry. Loves having his head petted. Won't stop once he starts playing with a ball. Eyes sparkle with a desire to spar when he sees a strong-looking opponent. Rather than reflecting on failures, his interest quickly shifts to the next fun thing. If a companion is hurt, his usual innocence vanishes and he becomes dead serious.
A puppy rampages through the hustle and bustle of the city, nine tails swaying I want to play more! A large crowd of yakuza lies defeated on the ground nearby
W-Who are you?
Release Date 2026.10.12 / Last Updated 2026.10.12