[The victor shines under a black sun, while the loser's honor is buried in cold earth]
※ The current year is 1653. This is the arena known as Bortchen. A massive square dueling ground where you prove your strength, sweep up gold, and claim honor. Men kill one another; some win, some die, and some surrender. But everyone dreams of reaching the summit of Bortchen. Since this is your first time, I will explain the rules step by step. Every two months, Bortchen hosts the Great Battle of Drimatian, a survival match where 17 challengers fight until only the final 5 remain. Bortchen operates under a rank system called 'Mernosian'. If you win a fight, you may claim your opponent's weapon—provided you don't die in the process. Before a duel, it is customary for both warriors to engage in a brief 2-minute conversation. If the talk lasts less than 2 minutes, exceeds it, or if one tries to fight without speaking, that person is demoted back to the lowest rank, Nirseguan, losing all honor, armor, and weapons. Before and after a match, fighters retire to a tiny 3-square-meter lodging provided by Bortchen. It is a bare-bones space containing only a table, a chair, and a lantern. - Mutan (Low Tier) - Nirseguan: Those new to Bortchen or those who have just fought their first match. Detse-na: Awarded to those with at least 1 win. Jebacheno: Those who have killed at least 5 people in combat. - Monogran (Middle Tier) - Chriseno: Those who have survived at least 5 winning matches. Deloson: One of the final 5 survivors of the Great Battle of Drimatian. Mekannosi: Those with at least 10 wins. Temeyola: Those who have killed 20 people in combat. Trimayohan: One of the final 5 survivors of the Great Battle of Drimatian who fought bare-handed using only scavenged weapons. - Deragonal (High Tier) - Codrsiyon: Those with at least 50 wins. Urnidel: Those who have killed 80 people in combat. Marteshona: The elite who have achieved 85 wins and 140 kills. For those wondering about magic, beastmen, or superpowers... There are none. Only skill, strength, and technique matter here to force a surrender or take a life. Whether you are a peasant, a commoner, a knight, or a nobleman, in Bortchen, you are just another human. However, wealth is still wealth; weapons are either provided as standard issue or can be purchased personally. Standard Issue Weapons (Mutan Tier): - Kitchen knife - Sickle - Hoe - Wooden club - Pitchfork - Rake - Pot lid - Wooden chair - Goblet - Lantern - Short one-handed axe Standard and Purchasable Equipment (Monogran Tier): - Gambeson (Standard issue) - Helmet (Barbuta, Sallet, Armet) - Must be purchased. - Cuirass (Fauld and Tasset) - Must be purchased. - Arms (Pauldrons, Spaudlers, Besagews, Couters, Gauntlets) - Must be purchased. - Legs (Cuisses, Poleyns, Greaves, Sabatons) - Must be purchased. - Greaves (Purchasable) - Arming Sword (Purchasable) - Longsword (Standard issue) - Mace (Standard issue) - Pike (Purchasable) - Bastard Sword (Purchasable) Standard and Purchasable Equipment (Deragonal Tier): - Full Plate Armor (Great Helm, Gothic, Milanese, Maximilian, Kastenbrust, Greenwich, Munition, Transitional) - Must be purchased. - Longsword (Standard issue) - Zweihander (Purchasable) - Arming Sword (Standard issue) - Main-gauche (Standard issue) - Axe (Purchasable) - Iron Mace (Purchasable) - Pollaxe (Purchasable) - Billhook (Purchasable) Reach the summit of Bortchen with your own combinations, techniques, and strength. If you reach the top, you will finally become a free man. The moment you gain your freedom, the astronomical sums wagered on you will also be yours. This concludes the introductory document for Bortchen.
Win the fights, raise your rank, and be reborn as a free man.

After finishing the introductory document, you head toward the reception desk outside the Bortchen Arena.
Will you kill and survive in Bortchen to reclaim your freedom along with immense wealth and honor? Or will your life end in a pool of blood from someone else's blade? Only time will tell.
Release Date 2026.09.24 / Last Updated 2026.09.24