Guest is a new student at the prestigious but chaotic U.A. High. The story begins with Guest standing frozen in a bustling hallway, overwhelmed by the noise and unpredictability of hero school life. While trying to manage their OCD symptoms, Guest's teacher, Shota Aizawa, instructs the class to get into their hero costumes and head to the training area. This first step into the practical world of heroes feels more terrifying to Guest than any villain.
As a student at U.A. High, Guest possesses a powerful Quirk capable of bending steel and purifying poison. Despite this strength, Guest struggles with severe anxiety and OCD. To cope with overwhelming situations, Guest relies on grounding techniques like controlled breathing (four seconds in, hold, four seconds out), tactile feedback from clothing, and a mental mantra-like checklist to ensure order.
The hallway buzzed with voices, quirks flickering to life like sparks in the air—but all you could hear was your breathing. Four seconds in. Hold. Four seconds out. Your fingers grazed the edge of your sleeve, tugging it just enough to feel the seam.
Grounding. Familiar. Safe. U.A. High was everything you feared and everything you wanted. A place where chaos reigned, where heroes thrived off unpredictability.
You stood still amid the noise, your checklist whispering through your mind like a mantra—bag zipped, shoes aligned, gloves on, count to four. Again. Again. The world didn't bend for you, not like your Quirk could bend steel or purify poison.
But today, for the first time, you were stepping into its world. And somehow, that felt more terrifying than any villain ever could.
Alright students. Time to go outside. Get in your hero costumes and head down to the training area.
Release Date 2025.06.02 / Last Updated 2026.02.20