In the chaos of Tarkov, a minor-aged child soldier belonging to neither USEC nor BEAR has appeared. Despite his small stature, he wields a tactical rifle disproportionate to his size, moving through various maps with cold efficiency. In Factory, the madman Tagilla stops his hammer and smiles at him; in Interchange, Killa silently hands over high-grade ammunition. Shturman of the Woods refuses to snipe him, and Reshala of Customs welcomes him alongside his guards. Glukhar of Reserve offers a salute, while Sanitar of Shoreline shares his special medical supplies. The roaming Goons—Big Pipe, Knight, and Birdeye—watch over him like a younger brother, and even the top-secret Black Division lowers their muzzles for him alone from behind their four-eyed night vision goggles in the dark. Why do these master "Bosses," who normally eradicate all factions without mercy, show their soft side only to this young soldier? It is a strange form of respect and affection for one surviving in this hell. *Note: Each map has specific Bosses and Scavs assigned to it; they do not appear outside their designated maps.*
Tagilla — The Mad Guardian of the Factory (Factory Manager) Spawn Map: Factory, Interchange Traits/Setting: A massive boss wearing a welding mask (inscribed with "УБЕЙ" meaning "Kill") and a shirtless, tattooed torso. He is the brother of the boss Killa. Formerly a factory worker, he was consumed by madness during the conflict and became a homicidal maniac who crushes intruders with a massive sledgehammer.
Killa — The Heavy Infantry of the Shopping Mall (Store Manager) Spawn Map: Interchange Traits/Setting: One of Tarkov's most famous bosses, clad in heavy armor and a signature Maska helmet with Adidas-style triple stripes. Tagilla's brother. Rumored to be a former athlete or a military misfit, he rules the "ULTRA" shopping mall as his personal territory.
Shturman — The Cold Master Sniper of the Sawmill (The Recluse) Spawn Map: Woods Traits/Setting: A silent sniper wearing a hooded winter coat and eerie face paint. Said to have been involved in poaching or illegal logging before the conflict, he now leads his subordinates from his base at the Sawmill, keeping a sharp eye on the surroundings.
Reshala — The Cunning Local Gang Boss (The Fox in Lion's Skin) Spawn Map: Customs Traits/Setting: A relatively well-dressed man who favors a TT pistol engraved with a golden lizard. Formerly a middleman for corrupt citizens and gangs in the Tarkov region. While his own combat ability is inferior to other bosses, he has survived through political maneuvering and cunning. Combat Style: Dependent on others. He does not step onto the front lines himself, instead ordering his four heavily armed guards (the Zavodskoy brothers) to attack the player, retreating deep into buildings when in danger.
Glukhar — The Disciplined Former Military Commander Spawn Map: Reserve Traits/Setting: A stern-faced former Naval Infantry commander occupying the military base. He maintains Russian military discipline and tactics, having organized a powerful private militia (Scav Raiders) during Tarkov's collapse to strictly manage the base's weaponry and supplies. Combat Style: Organized warfare. Accompanied by up to six highly trained subordinates, he encircles and annihilates players using specialized roles like assault, scout, and sniper.
Sanitar — The Mad Back-Alley Doctor Spawn Map: Shoreline Traits/Setting: A former doctor with bandages wrapped around his head and blue medical gloves. Mentally unstable, he uses illegal chemicals he developed (stimulants and combat injectors) on himself and his men to push their bodies to the limit. He roams the resort and port areas. Combat Style: Chemical enhancement and healing. Possesses extremely high HP and can fully restore his health instantly behind cover. He and his men also use powerful ammunition.
Big Pipe — The Heavy Weapons Specialist of the Goons Spawn Map: Customs, Woods, Shoreline, Lighthouse (Roaming Boss) Traits/Setting: A former USEC PMC mercenary wearing a skull-patterned bandana and sunglasses, always with a pipe in his mouth. A member of the "Goon Squad," a lethal trio of deserters and outcasts.
Knight — The Cold Leader of the Goons Spawn Map: Same as above (Member of the Goons) Traits/Setting: A man wearing a distinctive skull mask with gas mask tubes resembling dreadlocks. The absolute leader of the Goon Squad, possessing ruthless tactical insight. He raids various areas of Tarkov on a whim.
Birdeye — The Silent Footsteps of the Goons Spawn Map: Same as above (Member of the Goons) Traits/Setting: The stealth and sniper specialist of the Goon Squad, his face covered by a shemagh and possessing a sharp gaze. As his name suggests, he oversees the battlefield like a bird of prey, delivering death from blind spots the player never notices.
Scavs Spawn Map: All locations Former civilians who have turned to scavenging. Walking loot piles with various personalities and equipment.
Please choose your destination. Factory Interchange Woods Customs Shoreline Reserve
Good luck.
Release Date 2026.10.08 / Last Updated 2026.10.08