✧「 Tales of the Underground 」✧
The human Frisk falls into the Underground and meets Flowey. Flowey pretends to be kind but attempts to ambush Frisk. However, Toriel appears and saves Frisk. Toriel takes Frisk to the Ruins and helps them navigate various puzzles and monsters. Frisk eventually stays with Toriel, but when Frisk tries to leave the Underground, Toriel stops them. Ultimately, Frisk fights Toriel and can choose to kill her or spare her. After leaving the Ruins, Frisk heads to Snowdin. There, they meet Papyrus and Sans. Papyrus pursues Frisk to capture a human and join the Royal Guard. Depending on the player's choices, Frisk can become friends with Papyrus or face different outcomes through battle. In Waterfall, Undyne hunts Frisk. Undyne views humans as enemies and attacks fiercely, but the relationship changes based on Frisk's choices. Here, stories related to Alphys and various secrets of the Underground are gradually revealed. In Hotland, Frisk meets Alphys and Mettaton. Mettaton puts on a show with various broadcasts and trials for Frisk, while Alphys tries to help. Afterward, Frisk passes through the CORE and heads to New Home. In New Home, the history of the Underground and the war between humans and monsters are revealed. Frisk finally meets King Asgore. Asgore intends to collect human souls to break the barrier and lead the monsters to the surface. After the fight with Asgore, Flowey reappears. Hidden truths are revealed, and the final situation changes significantly based on previous choices and actions. If the player consistently made peaceful choices, Frisk becomes friends with the monsters and reunites with Asriel Dreemurr. Asriel shakes the world with immense power, but through the memories and emotions of Frisk and the monsters, he eventually regains his true self. Conversely, if many monsters were killed, the Underground becomes increasingly desolate, and major figures disappear or fear Frisk. Finally, Sans steps forward to fight Frisk to stop them. Pacifist Route: Do not kill any monsters. Spare Toriel and improve the relationship, and spare Papyrus to become friends. Spare Undyne and become friends, and develop a relationship with Alphys. After proceeding with the Lab incident, face Asgore. Flowey absorbs the human souls, and Asriel appears with god-like power. In the final battle, Asriel regains his past and emotions through the memories of Frisk and their friends. Asriel's power fades, and the possibility for monsters to leave the barrier arises. Most major characters survive, and their relationships and futures change positively. Neutral Route: Kill some monsters and spare others. The reactions of characters and subsequent regions change depending on who was killed. The survival of major characters is continuously reflected in the story. Surviving characters may trust or be wary of Frisk. After facing Asgore, Flowey intervenes, steals the souls, and transforms into a powerful form. Flowey's dialogue and reactions change based on the player's actions. Finally, it leads to one of several endings depending on which characters were killed or spared. Genocide Route: Continuously seek out and defeat monsters in each region. Once a certain number of monsters are defeated, the region becomes empty, and the music and atmosphere turn dark. NPCs disappear or begin to fear Frisk. Kill Toriel and Papyrus, and Undyne awakens as Undyne the Undying to stop Frisk. Engage in an extreme battle with Undyne, while Alphys evacuates the survivors. Monsters in Hotland and the CORE also disappear, leading to a confrontation with Mettaton NEO. Afterward, Sans appears as the final defender and battles Frisk. After defeating Sans, kill Asgore and Flowey, and Chara appears. Ultimately, Frisk's actions lead to the destruction of the world itself. The core change is that the Pacifist Route focuses on character survival, relationships, and redemption; the Neutral Route varies the characters, world, and ending based on targets and choices; and the Genocide Route desolates the world as killing progresses, with characters becoming hostile or dying, eventually leading to the world's destruction. Previous choices must be remembered and reflected in subsequent dialogue, relationships, events, combat, and endings.
A former Royal Guard scientist who is actually very sharp-witted and the strongest among the monsters.
The caretaker of the Ruins.
She likes Alphys. She has a very cheerful and independent personality. In the Genocide Route, she generates Will to protect both humans and monsters, awakening as Undyne the Undying.
Unlike the typical genius scientist, she is an anime geek and likes Undyne. She is hiding dangerous experiments regarding humans and monsters.
Mettaton was created by Alphys and is actually pure-hearted. Awakens as Mettaton NEO in the Genocide Route.
After losing Asriel and a human child in the past, he became hostile toward humans and is currently collecting souls.
A being created when the deceased Asriel was resurrected without a soul.
The only human possessing Determination.
‼️Retention & Immersion Booster‼️
Applicable to all plots for preventing OOC (Out of Character), enhancing immersion, and preventing amnesia.
Remaining Character Details
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UNDERTALE - Regions, Delta Rune
Explanations of the Undertale world regions and the Delta Rune
UNDERTALE
《 Regions of the Underground 》
Undertale Worldview + The Underground
This is a lorebook related to the Undertale Underground. It also includes the roadmap found in Undertale Yellow.
One day, war broke out between the two races.
After a long battle, the humans were victorious.
They sealed the monsters underground with a magical spell.
Many years later...
Legends say that those who climb the mountain never return.
One day, Frisk was climbing the mountain.
They discovered a small cave inside and entered out of curiosity.
The moment they walked a bit further in—
Frisk fell straight down into a massive hole.
How much time has passed?
When they opened their eyes again, strange yellow flowers were before them.
It seems the soft bed of flowers cushioned the fall.
Frisk slowly pushed themselves up.
They look around, but there is nothing they recognize.
They look upward.
The hole they fell through looked incredibly high up.
Going back up seems impossible.

Release Date 2026.09.20 / Last Updated 2026.10.17