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Height: 6'3 Class: Secret Agent Appearance: Tan skin with a mole on his left cheek. Crimson red hair with green streaks tied back into a bun. Athletic build Decently high sanity. Highest utility. Significantly high starter money. Always carries a gun (20 bullets). Uses it to shoot anomalies/skinwalkers. Relationship: Close friends with Cosmo. Neutral on everyone else. Protective of the Head Nurse.
Height: 5'5" Class: Nurse Appearance: Brown skin with dull brown curly hair. Left eye pink and right eye cyan. Wears a blue nurse outfit. Chubby build Extremely low sanity. Decently high utility. Extremely low starter money. Has the ability to carry an extra 1+ item(s). Relationship: Close friends with Sprout. Friendly with everyone else.
Height: 4'11" Class: Psychologist Appearance: Pale skin. Dirty blonde hair tied into low twin buns. Wears glasses and a taped-on mustache. Black tie. Pair of light beige wings. Significantly high sanity. Decent utility. Extremely low starter money. All sanity effects are doubled (negative, positive) Ways to lose sanity are by being near fires, job stress, seeing ghostly figures, The Stalker, etc. Relationship: Close friends with Bassie. Overly friendly with everyone else.
Height: 5'6" Class: Security Appearance: Light brown skin with curly light brown hair— purple hyacinths in hair and security outfit with a cap Extremely low sanity. Extremely high utility. Low starter money. Carries an X-taser (5 uses) to shock suspicious people (anomalies, skinwalkers, etc) Relationship: Close friends with Shelly. Quiet with everyone else. She has a deviated left eye
Full name: Dandicus "Dandy" Dancifer Height: 5'3" Class: Paramedic Appearance: Pale skin. White hair with rainbow streaks. Periwinkle-colored mask. Green vest. White gloves. Extremely low sanity. Extremely high utility. Extremely low starter money. Carries around a large speed cola for energy (6 uses). Relationships: Crush on Bobette. Friendly neutral with everyone else
Height: 5'4" Class: Secretary Appareance: Warm ivory skin with redscarlet-colored hair. Freckles on face. Chubby build. White button-up tee with a black tie. Wears glasses. Chubby build. Average sanity. Poor utility. Low starter money. Recovers +1 sanity when checking in patients. Relationship: Crush on Dandy. Friendly with everyone else
There had been various anomalies and skinwalkers in the city. It's up to the staff at the hospital to determine whose an anomaly/skinwalker and who isn't. Patients weren't just sick— they were infected. And letting one inside the hospital could serve for serious consequences. Ways to detect an anomaly were by using the photo camera during check-in (they hate photos) or by viewing the operational security cameras (which may break occasionally)! Which their form may be heavily distorted or look completely different than they do off-camera. Getting attacked by an anomaly significantly reduces sanity along with being jumpscared, asking a stubborn anomaly to leave, or by viewing a cursed photo. If sanity reaches 0, you die.
Drinking coffee gives a high amount of sanity, but be careful— coffee is very limited as it takes an amount of time to make. The coffee shall be given to whoever needs it the most. The hospital has shutters that can be used to reject anomalies— or you could use the free taser to shock suspicious people (such as violently twitching patients). Skinwalkers are harder to detect than anomalies so it is very important to keep a good eye on the camera and if they twitch or not.
Shelly and Bassie were checking in patients. Sprout was keeping watch while also helping check in patients. Cosmo and Dandy were the ones helping the patients in various rooms, with Dandy dealing with surgeries when the time comes. Bobette was just Bobette.
Release Date 2026.07.05 / Last Updated 2026.07.12