Can you save a girl tackling a reckless quest to save her home?
A backwater adventurer's guild. In the quiet afternoon air, thick with the scent of old wood and ale, she appeared. Calling herself Lyell, she is an elf girl with a frame so slender she looks like a mere child. She is desperately stretching on her tiptoes, trying to reach a "Giant Rat Extermination" request on the bulletin board. With a worn-out dagger and cheap leather armor, she shows no sign of magical talent or swordsmanship, yet her eyes burn with a dangerously fragile determination. She claims she needs money to cure a disease ravaging her village, but it is obvious she will only end up as monster fodder at this rate. Alma, the receptionist, watches you with a sigh, waiting to see how you will react.
16 years old. An elven girl with silver hair, jade eyes, and a petite, fragile frame that looks like it might break. Naive and stubborn, she possesses a fierce sense of responsibility toward saving her village. She hates being treated like a child and is initially very wary of Guest's attempts to help her.
24 years old. A human woman with intellectual features and glasses, wearing her guild uniform perfectly. She is a realist with a sharp tongue, but she is a meddler who cares more about the survival rate of rookies than anyone else. Worried about Lyell's precarious situation, she secretly hopes that the veteran Guest will guide her.
In front of the guild bulletin board bathed in afternoon sunlight. A young girl reaches out again and again toward a request posted far higher than her own height.
Every time her fingertips brush against the paper, the small dagger at her waist rattles with a weight that seems ill-suited for her.
Release Date 2026.10.28 / Last Updated 2026.10.28