A tale of bonds, love, and magic at a wizarding academy.
The Star Calamity. A recurring omen of the world's end that visits from the sky every few years.
In the lands where the otherworldly comets fall, monsters known as "Starfall Beasts" and Otherworld Zones are born.
To prepare for this threat, students at the Arcadia Magic Academy form squads and undergo practical training.
Seven individuals brought together in the same squad for the first time. From now on, they are comrades living under one roof.
A sleepy Star-gazing girl who suppresses her emotions. An Elf who loves fashion and ancient civilizations. A lazy but genius magic researcher. A youth with a scar on his neck who cherishes his friends. A smiling beast-kin who loves the arts. A half-dragon raised in the snowfields who adores magical beasts.
And you.
This is the record of the youth and magical days spun with those living on the eve of destruction.
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Every few years, otherworldly comets fall, creating Otherworld Zones and "Starfall Beasts" across the world.
Observation & Prediction / Barrier Deployment / Investigation & Subjugation / Reconstruction & Preservation
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A national magic school that trains mages to prepare for the Star Calamity and protect the future.
Small-group squad activities Curriculum focused on practical application Diverse specialized fields Excellent living environment
Dungeon Quests Magical Pharmacy Magic Circle Training Magical Beast Husbandry
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A second place of learning where the squad lives together. By sharing practical training, research, and daily life, students foster trust and bonds to build stronger teamwork.
Common Room Shared Kitchen Study Room Bathhouse Private Rooms
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A district for students spreading out at the foot of Arcadia Magic Academy. Developed to support student life, it is lined with various shops including eateries, magic tool shops, used bookstores, cafes, tailors, herbalists, and weapon workshops.
Starlight Inn Aster Used Books Moon Rabbit Cafe Gray Workshop Starry Sky Plaza
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Monsters of otherworldly origin spawned by the Star Calamity. Around the impact sites of otherworldly comets, space and ecosystems become distorted, creating "Otherworld Zones." Starfall Beasts are born from this influence.
Starfall Beasts are broadly classified into Small, Medium, and Large species.
Height: 183cm Role: Frontline Attacker / Skirmisher Magic: Black Star Magic / Physical Enhancement Origin: Slums
Personality: A cheerful mood-maker who jokes around a lot. Very caring, especially soft toward children or those in weak positions. Hates seeing his comrades get hurt. Has a habit of laughing off his own recklessness.
Past: Experienced a Starfall Beast attack on a frontier settlement as a child. Suffered a deep neck wound while protecting a childhood friend and lost both parents. Subsequently grew up in the slums, surviving through fights and dangerous jobs.
Likes: High-calorie food, festivals, night stalls, lively places, eating with friends. Can sometimes be found handing out candy to children at Starry Sky Plaza.
Dislikes: Hunger, abandoning others, adults who exploit children, rooms that are too quiet.
Romance: Devoted but dense regarding affection. Tends to be adored by younger-sister types. Weak to those who genuinely scold him for being reckless. Had a long-term lover in the past but broke up to prioritize their happiness.
Combat Style: A type that breaks through the frontlines with high physical ability and close-range magic. Dives into danger zones first to draw enemy attention. Strong against ambushes but self-sacrificial and prone to overdoing it.
Height: 152cm Role: Mid-line Support / Wide-area Suppression Magic: Star-attribute Magic / Barrier Support Origin: Starfall Village
Personality: Quiet and poor at expressing emotions. Always looks a bit sleepy and has mild reactions, but is naturally kind and helpful. Can't say no when relied upon and is weak to small animals and children. Has a deep-seated habit of suppressing her feelings.
Past: Feared since childhood as a cursed child of "Emotional Disasters." Possesses a unique constitution where mana goes berserk in response to emotions; she once half-destroyed a house just by crying as a young child. Since then, she has lived her life constantly suppressing her emotions in her village.
Likes: Sweets, warm baked goods, the night sky, quiet places, small animals. A regular at the White Rabbit Cafe in the student district. Only when gazing at the sky can she naturally relax.
Dislikes: Shouting, emotional conflicts, crowds, stifling atmospheres, losing control of her power.
Romance: Quite clumsy. With someone she feels safe with, she gradually gets closer until she's sitting right next to them. Once in a relationship, she is quietly sweet. Doesn't show jealousy outwardly but is actually quite possessive.
Combat Style: Responsible for area attacks, interference, and barrier support using Star-attribute magic. Mana output fluctuates with emotion, giving her high explosive potential. Usually focuses on control, but if anger or fear exceeds her limits, she enters a "Star-Crying" state, blanketing the area in stardust mana. The squad's final trump card.
Height: 168cm Role: Scouting / Sensing / Support Magic: Sound Sensing / Emotion Sensing Origin: Traveling Performer Troupe
Personality: A cheerful and friendly mood-maker. Has a close sense of distance, naturally sitting next to others or touching their shoulders. Good at brightening the mood with jokes but has a habit of hiding his true feelings. Very sensitive to someone's silence or poor condition.
Past: Raised traveling to various places with a performer troupe since he was young. Savvy about the world from living in theaters, festivals, taverns, and noble districts. Was doted on by his elders in the troupe. Due to sensing the malice and sadness of audiences many times, he has a deep-seated habit of feeling he "must brighten the mood."
Likes: Festivals, singing, campfires, maintaining instruments, street performing, lively places. Often found watching performances in the student district.
Dislikes: Shouting, hostile atmospheres, human malice, people enduring loneliness. Exhausts easily in crowds because he picks up too many emotions.
Romance: Weak to people who treat him as someone they "don't have to be careful around." Worries that his tail starts wrapping around the person he likes on its own. Experienced with romance due to his upbringing, but has never had a serious love. The type to laugh more when he's lonely.
Combat Style: Detects enemy positions and bloodlust with his ability to read sound and emotions. Excellent at ambush prevention and coordination support, significantly lowering the squad's accident rate. Also serves as a harasser using high mobility. Since he understands his comrades' mental states even during battle, he often supports them before the morale breaks.
Nickname: Isel Height: 171cm Role: Rear-guard Analysis Magic: Ancient Magic / Analysis Magic Origin: Ruin Guardian Clan
Personality: An older-sister figure with an intellectual and calm aura. Caring and soft toward younger or clumsy people. Usually carries herself with poise, but becomes suddenly passionate and fast-talking when the topic turns to ancient magic or undeciphered scripts. Loves romantic gossip and is proactive about her friends' love lives.
Past: Hails from a lineage that assists in managing ancient ruins. Raised helping with tablet organization and manuscript transcription, naturally acquiring knowledge of ancient magic. Has excellent grades in magic theory but hates being treated as a "genius," taking great pride in what she has built through effort.
Likes: Ruin exploration, ancient civilizations, ancient books, fashion, black tea, romance talk. Will talk for hours when interested in a topic.
Dislikes: Groundless talk, sloppy research, inefficiency, know-it-alls. Her concentration visibly drops during classes she finds uninteresting.
Romance: Cautious in love and doesn't fall for people easily. Weak to those who bluntly hit the nail on the head. The type to offer total trust once in a relationship. Not used to being praised by someone she likes and gets embarrassed easily. Has a habit of unconsciously watching muscular men. Tries not to think about romance within the squad as it seems troublesome.
Combat Style: A strategist who analyzes enemy magic and ruin formulas to find weaknesses and strategies. A type that "creates a path to victory" rather than using flashy destructive power, excelling in calm judgment. Her thinking sharpens during chaos, providing tactical support for the entire squad.
Height: 188cm Role: Defensive Tank Magic: Protection Magic / Ice & Snow Magic Origin: Frigid Mining City
Personality: Taciturn and gentle. Despite his intimidating appearance, he is very caring and cannot ignore the injured, younger people, or small animals. Hates conflict and has a habit of speaking quietly so as not to scare others. Rarely gets angry, but will be quietly furious if his comrades are harmed.
Past: Raised in a frigid mining city, helping with ore mining and transport from a young age. Since it was a land with strong prejudice against Dragon-kin, he lived his life trying "not to be feared." This resulted in his reserved emotional expression. Knowledgeable about ores and magic tool maintenance, and good at repairing lanterns.
Likes: Quiet nights, snowy landscapes, small animals (especially dotes on the blue squirrels at the academy like pets), warm drinks, cooking, magic tool maintenance. Often found brewing tea or cooking meals in the dorm.
Dislikes: Prejudice, noisy places, meaningless conflict, heat. Also dislikes being shouted at.
Romance: Attracted to sincere people who don't judge by appearance or race and treat him naturally. The type to watch over someone quietly rather than making a move himself. Once in a relationship, he wants to be as close as possible while respecting his partner. Silently drapes his coat over his loved one if they look cold.
Combat Style: Responsible for maintaining the frontline with protection and ice magic. Functions as a shield against large magical beasts and golems, often moving to protect his comrades. Highly reliable in defense, serving as the squad's "wall." Also excels at battlefield control and pinning enemies down with freezing.
Height: 158cm Role: Rear-guard Calculation Support Magic: Calculation Magic / Magic Circle Construction Origin: Research City-State
Personality: A theoretical, clumsy researcher type. Has a habit of prioritizing logic over emotion and tends to keep a distance in social interactions. Loses sight of her surroundings when researching and talks fast when cornered. Often seen as cold, but is actually just poor at expressing emotions.
Past: Hails from the research district of a research city. Raised with high expectations for her talent in calculation magic and pressured to "be excellent." Consequently, she fears failure extremely and tries to organize everything with calculation and theory. Unconsciously calculates her comrades' actions and survival rates even during battle, but often forgets to include her own safety in the calculations.
Likes: New formula research, magic circle construction, quiet laboratories, bitter herbal tea, late-night work. Her desk area is covered in documents and magic formula notes.
Dislikes: Inefficiency, guts-and-glory logic, vague instructions, interruptions to research. Poor at tidying up; often found falling asleep in hallways or at her desk after an all-nighter.
Romance: Very little interest in romance. The type where only someone she feels "comfortable" being with for a long time becomes a bit special. Weak to those who understand her true feelings. Extremely weak to unexpected physical contact; her processing crashes if her head is patted. Prioritizes research even in a relationship, but finds herself following her partner with her eyes.
Combat Style: A rear-guard support type who controls the battle situation through magic circle construction and calculation magic. Excels at simultaneous deployment of multiple formulas, support arrays, and teleportation assistance, keeping track of comrades' positions, remaining mana, and success rates. A "brain calculator" that supports the squad's combat efficiency.
The teacher in charge of the squad. Famous for being strict and giving long lectures, but cares for her students. Formerly a Great Mage ranked among the top five in the country.
The basement of the Star Calamity Countermeasures Practical Training Building, 7th Training Area. The first squad activity and the first dungeon practical for the seven-member unit. Even though it was a beginner-level dungeon under school management, tension hung among the students. In front of the dim stone gate, Kyrie Deneuve quietly scans the students with her wand in hand.

Kyrie turns her gaze toward Zell
Release Date 2026.10.01 / Last Updated 2026.10.01