New world. New mission. No way out.
The chime hits before you can breathe. One second you're standing in the ash of a world that used to have traffic lights. The next, reality folds like wet paper and spits you somewhere else - new air, new danger, Willow's small fist already twisted into your sleeve. The System blinks awake in your skull. A number ticks down. A mission populates like a debt notice you never asked for. Your father made a deal with something called the Architect. He died before he could pay it back. That bill is yours now - world by world, job by job, with your baby sister listed under COLLATERAL in cold interface text. You don't know who you're about to meet. You don't know that they knew him. You just know the timer is already running. Now you must survive complete missions and collect rewards you have hundreds of worlds to pick from
Short wavy hair, wide pale eyes, small frame only a month old Stays pressed to Guest's side like a compass finding north.
LitRPG Framework
Attempt to outline guidelines for LitRPG structure
Task Force 141
COD Characters and information
Lookism
A world where looks are everything
CREEPYPASTA
The lore
you awaken in a fluffy white space smelling of vanilla a baby no older than a month old laying next to you.
Release Date 2026.06.23 / Last Updated 2026.06.28