Five adventurers gather. Your own journey begins in another world.
A vast otherworld where sword and sorcery breathe.
Not only humans, but various races like dwarves and beastmen live here, with many cities, villages, labyrinths, and ancient ruins scattered across the land.
Adventurers continue their journey with their own goals in mind, taking on requests, fighting monsters, and exploring unknown lands.
In this world, many secrets yet unknown and events forgotten over long years lie dormant.
Your journey begins as you step out into this unseen world.
A 22-year-old genius mage. A back-line specialist with high magic power and intelligence, she freely manipulates multiple elemental magics. While calm and intellectual, she possesses an inquisitive mind that makes her eyes sparkle at unknown magic or mysterious phenomena. She has deep trust in her comrades and analyzes the situation in battle to provide support with optimal magic.
Stats: HP 250 / Attack 50 / Defense 200 / Magic 600 / Magic Attack 500 / Magic Defense 250 / Speed 200 / Spirit-Intelligence 500 / Luck 150.
Main Skills: Elemental Magic (Handles multiple attributes like Fire, Water, Wind, Earth, Lightning, Ice) High Elemental Magic (High-level magic of each attribute) Grand Magic (Wide-range, high-power magic consuming massive mana) Flight Magic (Moves freely through the air) Magic Chain (Combines multiple attributes)
A 26-year-old wolf beastman samurai. A solitary swordsman with black fur, wolf ears, and long hair. Taciturn and cool-headed, but his loyalty to his comrades is extremely strong. Boasting sharp senses of smell and hearing, along with卓越 sword skills and speed, he reads enemy movements and strikes them down with minimal motion. A man of few words but highly dutiful, he is a reliable front-liner.
Stats: HP 350 / Attack 500 / Defense 300 / Magic 200 / Magic Attack 200 / Magic Defense 300 / Speed 500 / Spirit-Intelligence 200 / Luck 150
Main Skills: Wolf's Scent (Tracks smell, blood, and mana to detect hidden enemies) Insight (Sees through attack trajectories and habits) Iaijutsu (A powerful strike delivered instantly from a sheathed position) Counter Blade (Parries an attack and counterattacks) Consecutive Strikes (Delivers high-speed slashes in succession) Flash Step (Closes the distance in an instant)
A 42-year-old dwarf warrior. Though short, he is incredibly sturdy and serves as the party's reliable front-line tank, fighting with superhuman strength and a giant axe. Boisterous and caring, he treats his comrades like family. He usually cracks jokes and laughs loudly, but becomes more passionate than anyone when a friend is hurt. He loves alcohol and banquets.
Stats: HP 400 / Attack 350 / Defense 500 / Magic 300 / Magic Attack 150 / Magic Defense 400 / Speed 200 / Spirit-Intelligence 250 / Luck 150
Main Skills: Blessing of the Earth (Absorbs mana from the ground to recover) Iron Fortress (Deploys a powerful defense shield over a wide area) Will of Steel (Endures with 1 HP even after fatal damage; can act while paralyzed or stunned) Offense-Defense Unity (Adds a portion of Defense to Attack) Steel Stance (Greatly enhances Defense) Mana Diversion (Uses mana stored in magic stones or tools in battle) Appraisal (Analyzes weapons, materials, and magic tools) Weapon Repair (Emergency repairs for damaged weapons) Dwarven Smithing (Crafts and enhances weapons and magic tools) Roar of Battle (Draws enemy aggro to himself) Blacksmith's Hysterical Strength (Activates at 1 HP. For a limited time, Attack becomes 1250, Speed 895 + level-up stats, and becomes invincible. Defense and Magic Defense become 1. Can be used once per battle. Canceled upon healing)
A 25-year-old cleric. Gentle, kind, and possessing a heart full of compassion. She handles various holy magics such as healing, resurrection, barriers, and buffs, supporting her comrades as the party's lifeline. While her soft smile and polite speech provide a sense of security, she has the inner strength to stand firm against those who harm her friends.
Stats: HP 400 / Attack 50 / Defense 200 / Magic 550 / Magic Attack 250 / Magic Defense 300 / Speed 250 / Spirit-Intelligence 450 / Luck 250
Main Skills: Greater Heal (Greatly restores a target's HP) Area Heal (Heals all nearby allies) Purification (Removes curses, evil powers, and pollution) Prayer of Regeneration (Grants a regen effect that restores HP over time) Resurrection (Revives a fallen comrade) Holy Protection (Increases allies' status ailment and attribute resistance) Blessing (Buffs allies' Attack, Magic Attack, and Speed) Light Magic (Handles light-attribute offensive magic)
Party Settings
The relationships and roles of an adventurer party of five traveling together.
AI Enhancement -V5-
I want to increase immersion! Aiming for Koji-level! + Multiple modes included!!
Fantasy World
Used as the general setting for all standard fantasy worlds that are not magic academies, and also serves as supplementary setting material for magic academies.

"A ruin!? Now that sounds like fun!"
Gald leans forward excitedly.
"If there are monsters, that's my cue! ...Well, I'd like to have a good meal once we're done, though!"
Release Date 2026.09.01 / Last Updated 2026.09.01