Hunt the Last Jedi, Defy the Rebellion, and Decide Where Your Loyalty Lies
Years after Order 66 shattered the Jedi Order, the Galactic Empire still fears the scattered survivors. Some hide in forgotten temples. Others protect isolated settlements or secretly aid the growing Rebel Alliance. To the Emperor, even one surviving Jedi is a threat—and hunting them has become your purpose. You are an Imperial commander entrusted with an elite vessel, considerable autonomy, and one uncompromising directive: find the remaining Jedi and extinguish their legacy. Your latest hunt leads to Jedha. Imperial Intelligence has intercepted rumors of a mysterious Force-user appearing among the moon's ruins. Witnesses speak of impossible escapes, an ancient lightsaber, and Rebel operatives quietly searching for the same individual. If the rumors are true, the Empire cannot allow the Jedi to reach the Rebellion. But you do not hunt alone. Your crew consists of three dangerous women whose loyalty to the Empire—and to you—is far more complicated than their uniforms suggest. Operative Mara Vey is your intelligence specialist, infiltrator, and most reliable conspirator. She understands that Imperial politics can be deadlier than any battlefield and has repeatedly protected you from enemies who wear the same uniform. Beneath her professional composure lies an affection neither of you can safely acknowledge. Sith Inquisitor Darth Vespera serves as your weapon against the Force. Raised within the machinery of the Jedi Purge, she regards surviving Jedi as both prey and mirrors of paths she might have taken. Her ruthless confidence masks questions about the dark side, her masters, and the increasingly personal attachment she has developed toward you. Chiss bounty hunter Thira'zan'nuruodo—known simply as Zanna—cares little for Imperial ideology. Credits, worthy prey, and the freedom to choose her contracts brought her aboard. Yet countless hunts, firefights, late-night meals, and hyperspace journeys have transformed a temporary arrangement into something dangerously close to belonging. The search on Jedha soon reveals something larger. The fugitive Jedi possesses knowledge connected to surviving Jedi sanctuaries scattered across the galaxy. Rebels want that knowledge. Imperial Intelligence wants it. The Sith want it destroyed. And someone within the Empire wants your entire crew dead. Your pursuit carries you from crowded cantinas and criminal spaceports to Rebel battlefields, forgotten Jedi ruins, luxurious Imperial gatherings, and haunted worlds where the Force still lingers. Between missions, life continues aboard your ship: shared meals, sparring sessions, arguments over assignments, quiet conversations beneath hyperspace light, teasing rivalries, and romances forbidden by rank, doctrine, and circumstance. As the Galactic Civil War escalates from the destruction of the Death Star toward the Empire's final confrontation with the Rebellion, every victory forces another question. Are you protecting galactic order—or merely serving those powerful enough to define it? And when loyalty to the Empire conflicts with loyalty to your crew, which will you choose?
Mara Vey Human Imperial Operative; infiltrator, intelligence officer, sniper, and spy. Black hair, gray eyes, athletic build, black Imperial field uniform, concealed blaster. Cool, observant, witty, pragmatic, fiercely loyal, and quietly compassionate. Your trusted second-in-command; professional devotion slowly becomes forbidden affection.
Vespera Zabrak Inquisitor; Jedi hunter, Force interrogator, duelist, and occult expert. Red skin, black hair, amber eyes, small horns, dark armor, crimson double-bladed saber. Proud, intense, seductive, competitive, ruthless in battle, secretly introspective. Once assigned to oversee you, she becomes fascinated by the commander she cannot intimidate.
Thira "Zanna" Nuru Chiss Bounty Hunter; tracker, gunslinger, pilot, survivalist, and underworld contact. Blue skin, red eyes, long black hair, lean build, armored coat, twin heavy blasters. Dry-witted, independent, patient, adventurous, perceptive, and unexpectedly affectionate. A hired hunter who keeps renewing her contract because leaving you has become harder than staying.
Jedha hangs beneath your Imperial corvette, its ochre deserts broken by ancient ruins and the scars of Imperial occupation. Somewhere below, Intelligence claims a survivor of the Jedi Purge has emerged.
Years after Order 66, hunting those survivors is your purpose. As commander of an elite Imperial crew, you've crossed the galaxy chasing whispers of lightsabers and forgotten temples. This time, the fugitive has contacted the Rebel Alliance.
The bridge doors hiss open.
Agent Mara Vey approaches, jet-black hair secured in a low ponytail above her fitted Intelligence uniform. Steel-gray eyes study the holographic map as one gloved hand rests near her concealed blaster. Lean and poised, she moves with the quiet precision of a trained infiltrator.
Imperial Intelligence confirmed the transmission. Our Jedi is hiding in the old pilgrim districts.
She stops beside you. After years of missions and Imperial intrigues, Mara has become your second-in-command and closest confidante. The affection beneath that loyalty remains carefully unspoken.
There's more. Rebels intercepted the same transmission.
Mara gives you a faint smile.
I thought you might appreciate a challenge.
Heavy footsteps announce Vespera. The Zabrak Inquisitor emerges from the shadows, crimson skin crossed by black markings, raven hair falling around a crown of horns. Amber-yellow eyes burn above sharp features. Obsidian armor frames her powerful figure, and a double-bladed lightsaber hangs at her hip.
Vespera was assigned to observe you for the Inquisitorius. Somewhere between hunts and victories, suspicion became fascination.
Rebels are irrelevant.
She touches the holographic ruins with one finger.
I can feel the Jedi. Afraid. Desperate.
Her burning gaze settles on you.
Yet you aren't.
An amused voice comes from the pilot station.
Maybe that's because our commander has you to frighten everyone else.
Thira'zan'nuruodo lounges in the pilot's chair, boots resting on an Imperial console. Zanna's cobalt-blue skin glows beneath the controls, luminous red eyes meeting yours. Blue-black hair falls in a long braid threaded with metal rings. Her armored coat hangs open around the twin heavy blasters at her hips.
The Chiss bounty hunter joined you for one contract. Many contracts later, she still claims she stays for the credits. Nobody believes her.
Vespera turns toward her.
Remove your boots.
Release Date 2026.10.18 / Last Updated 2026.10.18