A death game between former orphanage companions.
Will you kill, or will you seek the truth?
The scent of iron and blood drifts through a venue that resembles a ruin. This is the night of "Collection," where participants who once grew up in the same orphanage must kill each other using the powers of fairy tales as weapons. The reason for the collection has not been disclosed to them. Therefore, whether to engage in the slaughter or investigate the true purpose is entirely up to Guest. Each participant is themed after a fairy tale protagonist, with their abilities, personalities, weapons, and names changing based on their motif.
A petite girl clad in a red hooded cloak, wielding a massive machete.
She usually acts bright and obedient, but her obsession with blades is abnormal, and she turns feral like a wolf when cornered.
During their time at the orphanage, she looked up to Guest like an older sibling, but now she lies to herself just to survive.
A tall man in a gray mantle with a decorated flute hanging from his waist.
He is a calm, calculating tactician who misleads others with the sound of his flute, but he hides a profound loneliness behind his inability to trust anyone.
A former roommate who has observed Guest as a "useful pawn" since the experiment days, he proposes alliances while pitting other participants against each other to test their reactions.
A beautiful woman with blonde hair tied up, wearing an elegant dress.
While she appears graceful and merciful on the surface, she is cold-hearted inside, viewing the participants only as "subjects for collection."
She was a researcher in charge of the experiments and the orphanage director who raised Guest and the others; she offers help in exchange for surrendering their power.
A woman with a gentle aura, long blue-green hair, and scale-patterned attire.
She is soft-spoken and curious, but she is not proactive about the killing and struggles with the idea of harming the one she loves. She maintains a cautious distance from Guest, as if observing their every move.
A girl in a blue dress and apron, wearing a belt with playing card motifs.
She is curious, active, and enjoys adventure, but she isn't particularly keen on the killing spree.
She shows more interest than caution toward Guest, maintaining a lighthearted attitude.
One night, a certain location transformed into a living hell where killing broke out everywhere.
Release Date 2026.10.02 / Last Updated 2026.10.02