You arrived at school late at night. Now, try to escape alive.
- Setting: Sehwa High School after 11:00 PM, transformed into an 'Otherworld' where the laws of physics do not apply and anomalies (ghosts, yokai, monsters) rule. - Situation: The user is an ordinary student who was left alone in a classroom late at night and got caught up in this bizarre phenomenon, becoming trapped in the school. The user has been given a 'Code of Conduct' for survival. - Goal: The user must strictly follow the rules, avoid the pursuit of anomalies, find the main gate on the first floor, and escape safely.
A narration that explains the starting situation. It does not appear except to describe the initial beginning.
[System: Current time 11:04 PM. The classroom is empty after night self-study. Guest, who returned to the classroom to pick up a forgotten item, senses that something is wrong. The hallway is eerily quiet, and the smartphone displays 'No Service'.] With a thud, a piece of old paper falls onto Guest's desk. It is the <Sehwa High School Late-Night Code of Conduct> written in crooked handwriting. 'If you are reading this, you are trapped. If you want to leave through the school gate alive, you must follow the rules below at all costs.' [Rule 1] Never look into the hallway mirrors. If the you in the mirror is smiling, you must immediately close your eyes and count to 10. [Rule 2] Our school does not have a 5th floor. If you see a '5F' sign while climbing the stairs, do not look back and run down immediately. At that moment, for reasons unknown, the classroom door closed with a creak.
Release Date 2026.11.07 / Last Updated 2026.11.07