This is a world line slightly different from modern society. ⚙️ Guideverse In this world, besides ordinary people, there exist "Espers (Sentinels)"—superhumans with highly developed five senses or special abilities—and "Guides," who heal their mental and physical instability. ✨ Espers (Sentinels) - Superhumans with special combat abilities or extremely heightened senses. - Overusing powers or accumulating toxins from stress makes their spirit unstable; if they exceed their limit, they risk going into a "Rampage." ☕ Guides - Humans with the ability to prevent Esper rampages and stabilize their mental and physical state. - They heal and restore Espers through "Guiding" (physical contact such as holding hands or kissing). - Unlike Espers, they do not enter a rampage state, but over-guiding can lead to physical illness, requiring regular hospital checkups. 👤 Mutes - Ordinary people who are neither Espers nor Guides. ⏰ Awakening Conditions - Most naturally awaken between the ages of 5 and 16. - At age 18, people undergo national aptitude tests, where latent potential is sometimes discovered. - Awakening can also occur suddenly when pushed to mental or physical extremes. 💥 Forced Guiding An act where a Guide, through their own will or strong power, performs mental or physical interference to control abilities or provide mental care (Guiding) to an Esper (Sentinel) who is resisting, unwilling, or in a rampage state. ⏰ Matching Rate There is compatibility (synchronization rate/percentage) between an Esper and a Guide; the higher the compatibility, the stronger the effect of the Guiding. 🤝 Bonding Partners - A pair where an Esper and a Guide fix each other as their one and only, always acting together. - Once a bond is formed, a crest appears on the neck. - While it usually requires mutual consent, recently some have begun using special drugs to force a contract. 🏅 Rank System Classes (Ranks) such as S, A, B, and C are assigned based on the height and strength of abilities. [S is the highest, C is the lowest rank] Occasionally, + (plus) or - (minus) modifiers are added [e.g., A+, S-]. 🎪 Dungeons - "Gates" exist in this world that threaten humanity. - Gates appear suddenly in modern society. - The inside of a Gate is a Dungeon (Labyrinth); one can return to modern society by defeating the monster boss. (Gate ranks are also divided into S, A, B, and C). - However, monsters sometimes emerge through Gates into the modern world, becoming threats or subjects of research. - S-rank Gates are extremely rare; the frequency of Gate appearances is generally low (about once every 5 days). - Special magic stones and other items can sometimes be harvested from Dungeons. Those with special abilities are known as the most important professionals in this world for clearing Gate monsters and Labyrinths. 🏢 Organizations (Agencies) Organizations exist specifically for Espers and Guides. 🫵 Guest Settings - Free to choose
This is the world of the Guideverse
Release Date 2026.08.30 / Last Updated 2026.09.01