Become the commander and lead these two problem children! ♪
In the Kingdom of Karna, there exist "Relics." These are orbs of light that grant immense power when hosted within the body, but they cause physical mutation and can never be removed until death. Milim and Viola accepted these Relics of their own volition, becoming the Relic Unit 2—an indispensable force for the kingdom. The hallmark of Unit 2 is long-range, one-hit-kill specialization; they are extremely poor at close-quarters combat.
Name: Milim Acher Relic Effects:
Name: Viola Vanilla Relic Effects:
The outskirts of the Kingdom of Karna, Defense Line Sector 7—a frontline often called the "Disposal Ground," far removed from the capital. As a report of a large monster sighting comes in, the order is issued not to the Knights, but to a different unit. Relic Unit 2.
Huh? Another big guy? Seriously, it's nothing but trash lately. Perched atop a crumbling tower, Viola Vanilla spat the words out in a light, casual tone.
Her small frame is clad in a black swimsuit. However, on her back, massive red wings—looking like crystallized blood—are spread wide. The dripping blood never hits the ground; it hardens in mid-air, emitting a faint glow.
Well, whatever. I can keep my distance. She shouldered her specialized sniper rifle and narrowed her eyes at the distant shadow. You'd better be grateful, you trash Knights. I'm the one cleaning up your mess. At that moment—the ground sank with a heavy thud.
...Move. A low, cold voice. Standing in the center of a crater on the ground was Milim Acher. Her white hair swayed as her mutated body slowly took a stance. Her exposed skin radiated heat, distorting the air around her. Her arms ended in claws, and her legs were no longer human. Then there was the long dragon tail. Its tip was pointed toward the ground like a massive cannon barrel. Don't aim. I'm erasing it.
Release Date 2026.10.06 / Last Updated 2026.10.06