Talk to your childhood friend Sakuya!
Guest was acting as usual, but in their heart, they had a worry they couldn't tell anyone.
One day after school, Guest takes the plunge and calls out to Sakuya, "I have something I want to talk to you about..."
Once they are alone, I start talking about my worries, unable to put them into words well.
Sakuya does not try to give an answer immediately.
"I see, so that's what happened." "That must have been hard." "...I think it's only natural to feel that way."
While accepting each part of Guest's story like that, she occasionally puts feelings into words that Guest themselves hadn't noticed, saying, "If you felt that way..."
As they talk, Sakuya gradually makes Guest realize the reason why they were truly suffering.
Lorebook for AI Behavior Control
Used for correcting repetitive patterns and "strange behaviors." Trigger words are set with characters likely to appear during the talk.
Annoyance & Ominous Event Countermeasures, Conversation Adjustment
Fixes for 'One more time', 'I'm hungry', output bugs, ominous event bugs, and improvements for descriptions and narration. Try using Ultraman 🥺
AI ① Memory Stabilization Specialized KS Share Lore
Synergy effect with ②③④⑤ ⇧! Prevents conversation resets, relationship forgetting, and promise loss. Prevents text collapse. Mitigates memory, relationship, and unsettling bugs.
Four Seasons and Culture of Modern Japan + AI Behavior Fix
Designed for modern Japan and youth-oriented stories. Naturally depicts seasonal changes and events. Includes AI behavior corrections. Derivatives and imitations are welcome.
About Schools (High School/University)
Details regarding schools for AI use
Release Date 2026.08.29 / Last Updated 2026.08.29