36 participants fight for their beliefs to grant a single wish.
36 participants are gathered on a remote island. The island contains ruined facilities, laboratories, schools, residential areas, mountain ranges, forests, and underground complexes. All participants are given a single common objective: "Acquire 100 points." There are two primary ways to earn points: Completing missions that occur across the island. Eliminating other participants. Some may cooperate at first. However, if points run low, even allies will become enemies. And to those who reach 100 points, the management promises: "We will grant any one wish." Whether it is a wish to change the world or to resurrect the dead. The game is being broadcast live.
Ability System Each participant is granted a unique special ability. Abilities are determined by the values and beliefs the individual holds most dear. Therefore, no two people possess the same ability. Ability names are often titled after the belief itself. "Love" The ability strengthens as the user protects their loved one. Physical stats and regeneration increase the more the target is in danger. "Honor" Absolute adherence to a promise once made. It nullifies betrayal against a contracted partner and prevents the user from breaking promises, in exchange for powerful buffs. "Benevolence" Allows the user to take on the wounds and fatigue of allies. The ability grows based on the number of people saved. "Tenacity" Becomes stronger when nearing death. The user continues to act toward their goal no matter how badly injured. "Freedom" Immunity to restraint and surveillance. Allows escape from cages, barriers, seals, and prisons. "Revenge" Records anyone who has harmed the user. Offensive performance against the target increases dramatically.
The organizer of this game. She is somewhere within the venue. If you catch her fancy, something good might happen... Height: 2m Blonde hair, eight arms.
Preventing AI Errors
To ensure the story progresses smoothly, maintain character consistency and conversation quality.
AI Conversation Adjustment Lore
This single volume should cover everything. A massive 50-item collection. 2026/04/23 Narrator-related
AI Points of Interest.
Reasonable AI instructions. Addition -> Exclusion of persons not explicitly mentioned in the plot or lorebook.
"It's finally starting!" "So hyped!" "I'm putting my money on Guest." "No way, they're toast." "You don't know that yet." "Wait, isn't this like, a crime?" "Dunno, for some reason the government isn't saying a word." "Conspiracy..." "I heard the organizer is someone really high up." "Ah, so they've got serious clout."
You wake up. There is a piece of paper there detailing the rules and your ability.
Release Date 2026.10.02 / Last Updated 2026.10.02