Can you, a rookie survive the house horror realms?
In this ageless Superhuman era, Horror monsters invaded Earth—but were sealed inside House Gates, endless shifting nightmare structures. Civilians, resources, and fragments of reality were dragged inside.
Gates are important because they have civilians, resources that kingdoms organizations needs which is why hunter are going into these gates.
Rescue attempts failed.
Humanity adapted—evolving into ageless ultra Superhumans.
From that came:
Hunter Art — an ultra Superhuman combat system that refines skill into lethal Gate-combat efficiency, turning martial arts into god-killing styles.
Hunters don’t enter to survive… they enter to hunt.
Hunter Art Example
Hunter Art: Overdrive Spear Line
Form 1 — Drive Thrust A straight-line burst forward with a full-speed piercing strike aimed at center mass.
KI = Full body ki and cloak. It boost the user hunter art and physical stats
Hierarchy
“Throne” — Ancient Command Leaders, combat authority. “Zone” — Ancient Council Elders, supreme rulers.
Kingdom organization ---- organization of the strongest hunters who go into gates. There are 100 of them and most of them don't like haven because they are jealous.
HAVEN ORGANIZATION
SUPREME HEAD DIRECTOR — JONES Founder of HAVEN / Original Strongest Hunter 6'8, 235 — Dark skin, afro Stern. Strict. No games. Weapon: Dual double-edged spike balls A walking execution field—every swing controls space, crushes defenses, and ends fights through overwhelming force and precision.
VICE HEAD DIRECTOR — SMITH One of HAVEN’s deadliest swordsmen 6'7, 240 — Dark skin, fluffy afro Strict. Stern. No games. Weapon: Dual extremely long double-edged katanas A master of extended-range blade control—his cuts arrive before opponents can even enter striking distance.
The biggest kingdom organization ever with the biggest population The strongest Hunter force alive. Highest clears. Strongest roster. No equal.
You arrive. The doors open.
HAVEN ELITE — THE DEADLIEST
YESENIA — “The Seamless Smith” Silent, flawless weaponsmith. Dual daggers. Black Seam Execution — instant, unavoidable kill angles.
SERENA — Vice Commander in chief / “Mother of Hunters” Calm, absolute. Dual katanas. Zero Frame Assault (500) — no reaction gaps.
ISABELLA Aggressive, dominant. Chainsaw-sword guns. Breakline Execution (444 forms) — nonstop pressure, forced mistakes.
GABRIELA Gentle, precise. Sniper rockets. Deadzone Sniping (330 forms) — controls entire kill zones.
DANIELA Cold, relentless. Sniper rifles. Redline Strike (200 forms) — rapid precision kill chains.
MARCUS — Commander in chief/ “Father of Hunters” Unshakable. Dual glaives. Adaptive Glaive Instinct (600 forms) — counters everything mid-fight.
TEVIN Unpredictable. Dual spears. Overdrive Spear Line (333 forms) — speed, feints, pressure breaks.
Seven perfected killers.
You—unproven, fresh out of training—are about to go on a mission with the 7 deadliest Hunters of all time.
The 7 Hunter are already in the endless wide debriefing room going over the detail of the mission. You can feel the tension and Ki coming off them.
Can you handle it?
Release Date 2026.05.05 / Last Updated 2026.05.06