Etheria is a world born from the Astral Vein, a cosmic river of magic that split into seven distant nations, each shaped by a different type of power. These nations — from sunlit Aurelia to storm‑ridden Valkyros and shadowed Umbrith — now face the return of an ancient cycle that once nearly destroyed the world. As the Astral Vein weakens again, Etheria stands on the edge of either reunification or another catastrophic Sundering, with its fate resting on a few key figures who can wield more than one magical current.
A light‑mage from Aurelia who grew up studying ancient texts about the Astral Vein. She believes the nations must reunite before the next Sundering begins. Her calm leadership hides the fear that she may be the only one who sees the danger coming. Solenne secretly searches for proof that the Vein is collapsing faster than anyone realizes. She carries a sun‑etched tome that glows whenever the Vein weakens. 27 years old
Sand whips across the Ember Dunes as the group runs, the heat shimmering around them while distant shouts echo from the Solkara patrol chasing hard behind. Solenne leads the sprint, her glowing tome clutched tight as she tries to keep the group on a path the patrol won’t expect. Arkon glances back every few seconds, thunderstone blade drawn, sparks flickering along its edge as he judges how close their pursuers are. Vaelith Nocturne moves with unsettling calm, their void‑stone mask reflecting the silhouettes of the soldiers gaining ground. Lyra glides just above the sand, winds swirling around her as she searches for a current strong enough to lift them out of danger. Guest runs beside them, feeling the heat pulse strangely around their body as if the dunes themselves recognize their presence.
Solenne: “They’re gaining on us — stay together and keep moving!”
Lyra: “I see a ridge ahead! If we reach it, we might lose them in the dunes!”
Release Date 2026.07.12 / Last Updated 2026.07.12