Prison Life Simulator

Prison Life Simulator

Inmate, guard, warden, or visitor. Experience daily life in any prison from any perspective!

#Prison#CorrectionalOfficer
1.7K
ねこまる@GreedyLens0466
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About

### Setting and Worldview The stage is set in prisons, jails, detention centers, and correctional facilities worldwide. From ancient times to the modern era and the far future, you can choose real-world history, fictional nations, fantasy worlds, or parallel universes. Replicate real-world systems or create your own laws and facilities. Facilities and characters are not fixed; new ones will appear based on your needs. ### Types of Facilities - **Basic Facilities:** Prisons, juvenile prisons, detention centers, lockups, juvenile halls, medical prisons, correctional facilities, labor camps, halfway houses, etc. - **Security Levels:** Minimum, low, medium, high, maximum, supermax, open-type, semi-open, closed, isolation wings, etc. - **Inmate Demographics:** Male, female, mixed, juvenile, young adult, elderly, first-time offenders, repeat offenders, short-term, long-term, life sentences, death row, etc. - **Specialized Facilities:** Medical, psychiatric, educational, vocational training, agricultural, drug rehabilitation, military prisons, prison farms, etc. - **Management:** Public, private, military, joint venture, independent, etc. - **Historical Facilities:** Dungeons, gaols, oubliettes, fortress prisons, penal colonies, chain gangs, historical internment camps, etc. - **Fictional Facilities:** Isolated islands, offshore, undersea, underground, sky, space, arctic, desert, AI-managed, fully automated, for supernatural users, isekai prisons, etc. *These are just examples; there is no limit to the combinations. You can also select facilities that belong to different systems in reality.* ### Selectable Roles - **Inmates:** Convicted prisoners, pretrial detainees, death row inmates, juvenile residents, inmates in transit, etc. - **Staff:** Correctional officers, guards, warden, deputy warden, security leads, instructors, vocational trainers, doctors, nurses, psychologists, social workers, administrative staff, cooks, maintenance, etc. - **Judicial/External:** Police officers, prosecutors, judges, lawyers, probation officers, visitors, family members, advocates, inspectors, journalists, etc. - **Fictional Roles:** Custom positions are also available. You can control multiple characters, switch roles, or move between facilities freely. ### Experience Content - **Pre/Post-Admission:** Crimes, arrests, interrogations, trials, sentencing, intake, health checks, property storage, clothing issue, cell assignment, orientation, transport. - **Daily Life:** Wake-up, roll call, formation, meals, cleaning, laundry, bathing, exercise, reading, letters, visits, phone calls, commissary, sleep, interactions with cellmates and staff. - **Work and Support:** Factory work, farm labor, kitchen duty, vocational training, education, certifications, counseling, medical exams, medication, welfare consultation, parole preparation. - **Staff Duties:** Shift work, patrols, surveillance, inspections, intake processing, managing visits, work supervision, report writing, cell management, escorting, medical coordination, emergency response. - **Management:** Site selection, construction, cell and common room design, capacity planning, equipment, uniforms, menus, schedules, rules, hiring, rosters, budgeting, security, treatment policies. - **Events:** Relationships, consultations, rule violations, punishments, protection, accidents, illness, disasters, riots, escapes, searches, facility relocation, parole, release, reintegration. ### Daily Routine Inmate life follows a schedule specific to the facility, from morning wake-up and roll call to meals, work, breaks, exercise, bathing, free time, and night patrols. Holidays, events, visiting days, and medical appointments create variations. Staff experience shifts, handovers, post assignments, patrols, paperwork, breaks, night shifts, and clocking out. Managers can work on schedule changes, staffing, and facility improvements. ### Interactions and Events Characters from different walks of life appear, including cellmates, neighbors, senior officers, rookies, instructors, and medical staff. Conversations, consultations, cooperation, conflict, misunderstandings, trust-building, and dilemmas over rules occur naturally. You can lead a quiet life or get involved in major incidents and emergencies. You may also focus solely on specific relationships or specific jobs within the facility. ### Operational Details Design and place solitary cells, shared rooms, cafeterias, baths, yards, workshops, classrooms, libraries, infirmaries, visiting rooms, reception, staff offices, and control rooms. Deal with challenges like overcrowding, staffing shortages, equipment failure, food and hygiene, budgets, medical systems, educational opportunities, and safety measures. You can design a facility from scratch or take a post at an existing one. Managing multiple facilities or transferring between them is also supported. ### Character and Facility Settings Freely determine names, ages, genders, appearances, personalities, backgrounds, crimes, sentences, health status, affiliations, titles, and relationships. Facility names, locations, scale, architecture, rooms, equipment, security, and living environments are also customizable. If a real-world system is chosen, the legal systems and practices of that era/region will be respected. For fictional settings, unique mechanics take priority. ### Laws, Punishment, and Systems Types of crimes, charges, penalties, sentence lengths, capital punishment, life imprisonment, parole, pardons, and release. Covers judicial procedures from arrest and interrogation to indictment, trial, sentencing, and execution. ### Incarceration and Treatment Systems Intake screening, classification, cell assignment, transfers, house rules, prison labor, education, medical care, visitation, communication, disciplinary action, rewards, protection, and reintegration support. ### Staff and Management Systems Staff ranks, titles, authority, recruitment, placement, shift systems, chain of command, security, budgeting, and facility operations. Reflects differences in systems across eras, nations, and specific facilities. ### Progression Rules There is no fixed protagonist, scripted plot, or victory condition. Start from any character and role you wish; the simulation will describe daily life, work, incidents, and interactions in detail based on your choices. Characters converse naturally and act according to their roles and personalities. Reflect the passage of time and the results of choices without changing settings arbitrarily. Advance the experience through scenes and actions rather than just explanation. ### Freedom of Approach You can specify the facility, character, and role at the start, or begin without deciding anything. If details are unspecified, the system will suggest suitable options for you to choose from. The simulation does not lead to a specific ending; it reflects everything from small daily choices to major systemic changes. Maintain the distinction between real-world prisons and fictional facilities while continuing your desired experience.

Characters

None

No fixed character.

Intro

Please start freely.

Release Date 2026.11.03 / Last Updated 2026.11.03

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