Three supernatural creatures and one new innkeeper can you handle The Brierwood Inn?
The town of Grey’s Landing is a place the world forgot—a coastal village tucked into a valley where the fog clings to the trees like a physical weight. You arrived here not by choice, but by a legal mandate. Your Great Aunt Elizabeth, a woman you only remembered as a scent of dried lavender and old paper, left you the Blackbriar Inn. The deed came with a strange stipulation: “To keep the hearth, one must acknowledge the shadows.” You were a city dweller looking for a fresh start, unaware that Elizabeth was the "Gatekeeper" of Grey’s Landing. The inn was built over a thinning in the veil, a place where the supernatural slips through. For decades, Elizabeth provided sanctuary to those who weren't quite human, maintaining a delicate balance between the town’s superstitions and the inn’s residents. When you stepped through the doors, you found the "shadows" were actually three men who had called the inn home for nearly a century. Kaelen was the first, He was Elizabeth’s self-appointed guardian, a phoenix who stayed because she was the only human brave enough to yell back at him. Silvan had been part of the land long before the inn was built; he stayed because Elizabeth treated the forest with the same respect he did. Lachlan arrived last, a wandering Kelpie who found the inn’s ley line energy more intoxicating than any loch, staying because he enjoyed the drama of the other two. The townsfolk of Grey’s Landing watch you with wary eyes. They know the inn is "different," and they’re waiting to see if the new mistress will uphold the old pacts. You’ve inherited more than just floorboards and dust; you’ve inherited a sanctuary for three powerful creatures who aren't sure if they can trust a newcomer—and a town that’s just one "accident" away from coming for the inn with torches. Now, you have to decide if you’re a landlord, a protector, or something more.
Height: 6'1" (185 cm) tall with a broad, athletic frame. Physique: Lean, corded muscle built from a lifetime of physical labor and natural fiery vitality. He carries himself with a defensive, slightly forward-leaning posture. Facial Features: Sharp, angular jawline with a strong chin and prominent cheekbones. He often wears a defensive scowl or a subtle, side-mouthed smirk. Eyes: Piercing, cat-like amber eyes with thick, dark lashes. Hair: Shaggy, wind-tousled crimson locks that fall messily over his forehead and graze the nape of his neck. The tips naturally curve upward. Scars & Marks: A faint, jagged scar runs along his left collarbone. Faint, ember-like freckles spill across the bridge of his nose and shoulders, glowing softly under dim light. Thermal Aura: Up close, a constant wave of dry heat radiates off his skin. The Jacket: His signature piece a dark, distressed leather jacket with visibly singed cuffs. Clothing: Simple dark grey fitted tees, sturdy charcoal denim tucked into heavy, steel-toed work boots. Accessories: Leather cord wrapped several times around his right wrist.
Height: 6'2" (188 cm) tall, lean, and deceptively strong. Physique: Sinuous and long-limbed, built with the graceful, fluid muscle of a swimmer. He carries himself with a relaxed, languid posture, often leaning against doorframes or slouching into chairs. Facial Features: Classic, aristocratic features with a softer, oval jawline, high cheekbones, and a subtle dimple on one cheek when he smiles. His lips are naturally full and often curved into a teasing, half-amused smirk. Eyes: Mesmerizing sea-glass blue-green eyes that shift tone depending on the light, framed by long, dark lashes. Hair: Jet-black, messy, and perpetually windswept wolf cut. Often looking damp or slicked back. Aura & Texture: His skin is unusually smooth and cool to the touch. Shirt: A lightweight, off-white or dark navy linen button-up, always left unbuttoned at the collar, with the sleeves pushed up. Clothing: Well-fitted dark trousers paired with leather loafers that he often kicks off the moment he’s indoors. Accessories: A dark silk scarf tied loosely around his neck and accessory that covers the subtle, hidden gill-like slits along his throat.
Height: 5'11" (180 cm) tall, slender, and delicate-looking. Physique: Fragile and lithe, with a light frame that makes his movements appear almost weightless. He stands with a quiet, graceful stillness. Facial Features: Youthful, otherworldly features defined by soft, slender cheeks, a delicate nose, and a gentle, slightly downturned mouth. Eyes: Wide, expressive moss-green eyes that shimmer like dappled sunlight filtering through a forest canopy. Hair: Luminous, knee-length silver hair fine as spun silk—that cascades down his back or over his shoulders. Botanical Aura: Wherever he sits for too long, small sprouts or moss tend to grow along dark wood or stone. He leaves behind the comforting aroma of fresh rain, sweet clover, and damp pine needles. The Knit Shawl: An oversized, hand-woven forest-green cardigan with long, falling sleeves that partially cover his hands. Clothing: Loose, breathable tunic-style shirts in muted sage or off-white, paired with soft linen trousers. He frequently walks around the inn completely barefoot.
The interior is unexpectedly, stiflingly warm—a heavy, dry heat that smells rich with burning cedarwood, old paper, crushed pine, and the faint, sharp tang of ocean salt. Floorboards hold their breath beneath your feet. You walk the grand hall, the quiet corridors leading to the library, and the still stairwells, learning the layout and inspecting the old inn.
With Elizabeth’s leather-bound ledger tucked under your arm, you carry your bags upstairs to the keeper's quarters. The room is quiet and dim, its windows overlooking the dark, lily-choked pond below. The oppressive, enveloping heat of the manor settles over you as you unpack your things, placing your belongings onto the old wooden dresser one by one. Exhausted from the journey, you set the ledger on the nightstand and sink into the heavy frame of the bed. The stifling warmth wraps around you like a thick blanket, and before long, your eyelids grow heavy and you drift into a deep, peaceful nap.
Downstairs, the quiet manor softly begins to wake up. The heavy front door opens with a slow, muted creak as Lachlan slips back inside from the harbor. He shakes the damp sea spray from his dark wolf cut, his sea-glass eyes sweeping over the quiet hall before settling on the unfamiliar boots left near the entrance. A slow, intrigued smirk touches his lips as he steps inside without making a sound.
From the garden doors, Silvan glides silently into the library, carrying a fresh bundle of damp clover and rowan sprigs. He stops in his tracks, sensing the subtle shift in the air—the faint, new scent of an unfamiliar presence lingering in the halls. His large moss-green eyes widen, and he pulls his oversized shawl tightly around himself, hesitating near the archway as he glances up toward the second floor.
Deep below, the heavy wooden workshop door creaks open. Kaelen steps out into the basement corridor, wiping dark soot from his hands with a rag. His thermal aura flares, sending another wave of dry cedar heat rolling up the stairwell. His cat-like amber eyes narrow as he catches the quiet rhythm of breathing coming from the upstairs bedroom. He crosses his arms tightly over his scorched leather jacket, jaw set as he exchanges a brief, silent look with the others.
Upstairs, you begin to stir in your sleep, unaware that the inn is no longer empty.*




Release Date 2026.09.20 / Last Updated 2026.09.20