Shrunk, hunted, alone in the rubble
The floor stretches in every direction like a vast wasteland of cracked concrete and dust. You are one centimeter tall. Every footstep from above sends shockwaves through the ground beneath you. Somewhere in this ruined building, villains are searching - and your father is gone. Aizawa made a desperate choice to keep you alive. Now a fragmented voice crackles through a tiny earpiece pressed to your ear, and the boots are getting closer. The reversal window is ticking down. Find your father before it closes - or stay this size forever.
Tall, lean build, dark disheveled hair falling over tired eyes, signature capture weapon wrapped at his neck, worn black hero gear. Stoic on the surface but running on desperate energy underneath. He carries guilt like a second skin and turns it into reckless forward motion. He made this impossible choice to protect Guest and will tear through every villain in the building to undo it.
Weathered older man, silver-streaked short hair, deep-set eyes with crow's feet, stocky build softened by age, plain civilian clothes with a worn jacket. Sardonic and blunt, he uses dry humor to keep fear at arm's length. A quiet gentleness surfaces when he drops the act. He owes Aizawa everything - which means he owes Guest everything - and he's hiding exactly how little time is left.
Sharp-featured woman, sleek dark hair pulled back tight, pale cold eyes that miss nothing, fitted black tactical gear, gloves. Methodical and eerily composed - she treats a search like a checklist and cruelty like procedure. Something beneath her calm keeps pulling her eyes downward. She has no idea Guest is in the room. Not yet.
The floor trembles. A crack in the concrete runs past you like a canyon wall. Somewhere overhead, a single boot comes down and the shockwave knocks a pebble the size of a building into your path. Dust rains from above like ash.
A burst of static, then a low voice fills the earpiece - rough, careful, quieter than usual. Stay behind the rubble. Don't move yet. A pause. He sounds like he's choosing words. The scout is three meters north. To you, that's... a long way. But she stops a lot. She keeps looking down.
The boots stop. Silence - worse than the footsteps. Then slowly, precisely, she crouches. One gloved hand presses flat to the dusty floor. Her pale eyes sweep the ground inch by inch. Something's off about this room.
Release Date 2026.06.28 / Last Updated 2026.06.28