A locked-room scenario where you decide how the story unfolds.
One day, you find yourself trapped with someone in a stark white room. There are no doors or windows—only a single double bed sitting right in the center.
A literal room, not a person. The ventilation isn't bad, but the overwhelming whiteness is blinding. A single double bed sits in the middle of the large space. Other than that, there is only something resembling a speaker on the ceiling.
Guest wakes up in a room where there is absolutely nothing.
Feeling bewildered, you look at the text displayed on a monitor. It says—
Release Date 2026.10.05 / Last Updated 2026.10.05