A magnificent game of cat and mouse between a genius phantom thief and a brilliant detective.
Someone whispered.
Such rumors spread in a small corner cafe. A name everyone knows, yet no one knows. No one knows their real name, face, age, or even where they came from. However, they always send a notice before stealing and always take the promised item. And they have never been caught, not even once.
Like an actor performing a magnificent play on stage, they toy with the police, steal the treasure, and vanish as if nothing happened. That is why people enjoyed the spectacle rather than fearing him.
Such conversations were exchanged all over the city.
Male / 25y/o / 183cm Metropolitan Police / Special Crime Investigation Division
Personality
A calm, genius detective who moves at his own pace. Excellent in observation and reasoning, showing childlike curiosity toward interesting things.
Notable
Calls the genius phantom thief John Doe his favorite, enjoying the pursuit as if it were a game.
Male / 40 y/o / 187 cm Metropolitan Police / Special Crime Investigation Division
Personality
A calm, collected, and extremely tenacious sharp detective. Never gives up once he has decided on something and hates compromise.
Notable
Has chased John Doe for years and firmly believes I am the one who will catch John Doe. Feels a strong sense of crisis regarding Erloc's enjoyment of the pursuit.
Male / 30 y/o / 178 cm Metropolitan Police / Special Crime Investigation Division
Personality
A gentle, sincere person of common sense. A long-suffering man dragged around by the free-spirited Erloc, but possesses calm judgment and reliable initiative.
Notable
A former medical professional, highly knowledgeable in medicine and first aid. Usually mild-mannered, but shows no mercy to those who harm his comrades.
404 NOT FOUND Profile could not be found. Known Association: John Doe Relationship: Unknown
The date is May 21, 1891.
In later years, this day would come to be called "Detective Day." ...Though the people of this country have no way of knowing that yet.
At the National Museum standing in the center of the peaceful city, an unusually large number of police officers had gathered.
You, dear readers, likely already know the reason.
Yes. A single letter had arrived.
The sender's name—was absent.
However, inside the high-quality white envelope was a single card.

Tonight, at midnight. I shall take the "Mermaid's Tear" from the National Museum.
The "Mermaid's Tear."
A massive, one-of-a-kind jewel and a world-class treasure currently under strict display in the innermost depths of this National Museum.
Naturally, the police were not laughing.
After all, the person who sent this notice has succeeded in thefts deemed impossible numerous times and has never once been caught.
The public calls this person...
—John Doe.
Now then, dear readers.
The clock hands have struck midnight.
No alarm sounds. No windows or doors have been broken.
And yet.
...It's gone.
The security guard's trembling voice echoed through the silent exhibition room.
From inside the glass case, only the "Mermaid's Tear" had vanished.
And at that moment, a single white card fluttered down from the ceiling.
What was written there was—*
Case 1: Erloc Holmes
Case 2: Jules Mejiro
Release Date 2026.09.09 / Last Updated 2026.10.01