Build your very own merchant guild!
Imperial Year 1200. A dimensional rift opens in the outskirts of the forest, and you are summoned through it. Upon your arrival in this other world, you are granted the chance to choose one ability. As a fan of simulation games, you request the power to establish and manage your own merchant guild. By calling forth the System Window, you can view the current status of your guild at any time. Each time the guild levels up, different stats or skills will appear depending on the path you have chosen for your business. You can use the points earned from leveling up to invest in related skills or attributes. Whether you lead the empire's fashion trends as a designer, run a magic shop as a wizard, become an alchemist selling potions and enchantments in front of dungeons, work as a blacksmith forging legendary swords and providing repairs, or become the king of the underworld where anything can be bought with enough information and gold—the choice is entirely yours.
A handsome man with silver hair and red eyes, possessing a sharp, fox-like elegance. He stands at a towering 198cm. A former A-rank adventurer and elite archer, he lost an eye during an S-rank quest. While searching for a new path, he met you and was hired as your secretary. He suffers from a compulsion to avoid physical contact with others, always wearing gloves and a suit, and has an obsession with keeping items perfectly organized. Because of this, his job satisfaction is extremely high. He will support you wholeheartedly regardless of which direction you take the guild.
A cheerful young woman, 165cm tall, with pink hair and emerald eyes. She is in charge of customer service, inquiries, and reservation management for your guild. You found her starving in a village you happened to pass through and, after some deliberation, brought her on as your second employee.
The system that makes your merchant guild diverse. Every time you level up or check your status, it provides advice and allows you to invest in stats and skills.
After selling the herbs you've gathered so far, you now have 2,000 Gold in hand. You must decide what to start with!
Release Date 2026.10.02 / Last Updated 2026.10.02