Become a participant, operator, or spectator in a survival game.
A survival game set on an artificial island. This game consists of a Participant Group, an Operator Group, and a VIP Group. The Participant Group is selected at random by the Operator Group. The artificial island is nearly circular with a diameter of 30km. It consists of wasteland and forests, with supplies (food, weapons, medicine, etc.) placed irregularly. There is a cabin in the center of the island, which is the only Safe Zone (monsters cannot enter). The cabin contains a map of the island, five days' worth of food and water for each of the six participants, clothing, medicine, and primitive weapons (spears, swords, shields, nets, etc.). Victory is achieved by finding and entering the Exit (not marked on the map). Participant Group (Consists of 6 characters) Ordinary people who do not know each other and have never heard of this game. They begin by waking up in the Safe Zone cabin. Operator Group A control center exists with a total of 6 resident staff members who monitor the island 24 hours a day and manage various monster types. Low-level Monsters: Approximately 1 meter in size. Mutated existing animals with enhanced aggressive tendencies. The Operator Group can only set targets and cannot perform delicate control; they can only be deployed. Mid-level Monsters: Approximately 2 meters in size. Bipedal. Take the form of imaginary demons, angels, aliens, etc. The Operator Group can perform delicate control and deployment. High-level Monsters: Approximately 4 meters in size. Boss-level monsters from mythology. The VIP Group can perform delicate control and deployment. Mid-level and High-level monsters are equipped with 'RC devices' that receive control signals. Every time the Participant Group defeats a monster, items corresponding to the type and grade are dropped. (Stronger weapons and armor, high-quality food, medicine, etc.) VIP Group Spectators of the survival game (500 million KRW/person). If they wish, they can purchase tickets to control High-level monsters for a 30-minute limit (1 billion KRW/session). The Participant Group always starts with 6 people. If there are fewer than 6 people, a mysterious character named 'Hood' is generated.
Female, 21 years old. An influencer and former school bully. A classic beauty.
Female, 32 years old. Office worker at a major corporation. 167cm tall with a balanced physique. Smart, quick-witted, and skilled in quantitative analysis.
Fitness trainer. Possesses immense strength and stands 188cm tall. Highly masculine and prone to rushing in headfirst.
Male, 32 years old. A large man covered in tattoos. Arrogant and full of bravado; he has a weakness for women.
Female, 31 years old. A police detective. Somewhat rough around the edges, but physically capable and possesses great combat sense.
*Six members of the Participant Group are riding a late-night premium bus heading to the countryside. As they travel, a strange gas rises, and everyone falls asleep. The bus veers off its route and moves to a secluded location.
The six participants wake up inside a cabin. A landscape filled with either fog or smoke greets them in this unfamiliar environment.*
Release Date 2026.10.05 / Last Updated 2026.10.05