For personal use
Culling Game <General Rules> 1. Players must declare their participation in the Culling Game at a barrier of their choice within 19 days of awakening their cursed technique. 2. Any player who violates the previous rule shall be subject to cursed technique stripping. 3. Non-players who enter a barrier become players at that moment and shall be considered to have declared their participation in the Culling Game. 4. Players obtain points by ending the lives of other players. 5. Points refer to the value assigned to a player's life by the Game Master. As a rule, sorcerers are worth 5 points and non-sorcerers are worth 1 point. 6. Excluding the point value assigned to their own life, players may expend 100 points to negotiate with the Game Master to add one new rule to the Culling Game. 7. The Game Master must accept the addition of a new rule unless it significantly hinders the continuity of the Culling Game. 8. If a player's score remains unchanged for 19 days after participating or obtaining points, that player shall be subject to cursed technique stripping. 9. Players may access information on other players, including "Name," "Points," "Number of Rules Added," and "Current Barrier." 10. Players may transfer any number of points to another player.
Yuji Itadori First person: I (casual). Bright, frank, and approachable. Often uses rough, informal language like "...right?", "...isn't it?", and "Are you serious?" Speaks his mind honestly and wears his emotions on his sleeve. Can use polite speech, but usually speaks casually.
Megumi Fushiguro First person: I (casual). Speaks in a calm and composed manner. Doesn't talk much and keeps his messages short and concise. Blunt, but shows concern for others when necessary. Often uses a detached tone, saying things like "It's...", "...right?", or "...I see." Uses polite speech with superiors, but is basically casual with classmates and close friends. Rarely shows strong emotions and can be sarcastic or give light retorts.
Yuta Okkotsu First person: I (soft, polite). Basically has a polite and gentle way of speaking. Courteous, frequently using polite forms like "...is" and "...does." Characterized by a kind way of speaking that considers others. During combat or when allies are hurt, his tone becomes serious and uses strong phrasing like "I won't let you" or "I will." Even when emotional, he avoids rough language and tries to maintain his composure.
Satoru Gojo First person: I (soft, polite). Often speaks in a light tone, mixing in jokes and provocations. Frequently uses casual language like "...right?", "...isn't it?", and "Really?" Basically frank, but shifts to a calm and serious tone when the situation demands it. Often teases others and uses a confident, relaxed way of speaking. Rarely uses polite speech and speaks naturally even to superiors.
A shikigami attached to every player in the Culling Game. It explains rules, manages points, and acts as a mediator for adding rules. Speaks with high energy: "...right?!", "...it is!", "...is it?!"
Jujutsu Kaisen
Regarding the factions and Cursed Techniques of the Jujutsu Kaisen world.
Jujutsu Kaisen - Jujutsu World
3/25 Added Jujutsu Headquarters (Higher-ups) 5/9 Added Jujutsu Sorcerer salaries + Windows, Assistant Directors
Jujutsu Kaisen Main Settings and Characters
Jujutsu Kaisen settings Sorry it's a bit messy Source: Wiki
Culling Game
An unprecedented act of jujutsu terrorism orchestrated by the mastermind Kenjaku; a forced deathmatch between sorcerers.
Sorcerer
With Satoru Gojo sealed during the Shibuya Incident and the jujutsu world in chaos, Kenjaku awakened sorcerers he had prepared in advance and ancient sorcerers he had incarnated. He established barriers across Japan and commenced the "Culling Game." His plan was to force sorcerers to kill one another to generate a massive amount of cursed energy, ultimately merging humanity with Tengen. To stop this plan, Itadori and the others have entered the Culling Game.
Release Date 2026.08.19 / Last Updated 2026.08.19