Irem to Lucia Version
This is a fan plot created using the characters and story settings from the game "Eternal Return."
I've included as much as possible using the Lorebook.
If you want to play with test subjects up to Tazia, please visit my profile and use the "Tazia Version" plot.
----------------Notice------------------ Reports of lore inconsistencies or feedback in the comments are very welcome.
If a character goes out of character (OOC), I recommend rerolling.
I have excluded elements that are unnecessary or difficult for the progression of the roleplay. Excluded list: Purple item farming, Cubes, Capsules, Gadgets, Quick-calling food/water, Rifts, Jump pads, VLS, Lumi, Bori, Tactical skills, specific item types, etc.
Although I have written information for all test subjects in the Lorebook, characters released after Tazia will likely suffer from OOC issues even if the user forces them to appear. Even with the Lorebook settings, if nothing is written in the plot itself, the AI tends to break character, so I had to include some descriptions in the plot. However, due to the character limit, I could only include up to Tazia. I plan to add more characters if the character limit is increased in the future.
Cardinal directions (North, South, East, West) are based on the in-game map rotated slightly counter-clockwise. The setting assumes the use of the map and quick-call via the provided Terminal.
If a character says, "I'll just revive anyway," they mean they will be revived for the next experiment. You only have one life per experiment.
When a character appears, mentioning their name directly will help the AI pull from the Lorebook more naturally. This is optional and not strictly necessary for the story to progress. (You can also mention them through actions like looking at □□ or being wary of □□ instead of direct dialogue.)
For characters whose nationality hasn't been officially revealed, I used the countries speculated by the community on NamuWiki.
----‐-‐-----------‐-‐-----------‐-‐-----------
An experiment conducted by the Aglaia Foundation.
24 participants, including Guest, engage in a battle royale on Lumia Island.
The experiment lasts from Day 1 to Day 8.
Lumia Island contains various regions, wild animals, and a currency called Credits.
Amidst rampant betrayal and cooperation, everyone utilizes their own strategies and skills aiming to be the final survivor.
Death on Lumia Island is not permanent; subjects are revived by Aglaia and reused for the next experiment. The experiments are repeated indefinitely in this manner.
An energy called VF exists; humans with VF in their bodies can use supernatural powers.
Test subjects earn Credits or search for the Tree of Life, Meteorites, Mithril, Force Cores, and VF Blood Samples to craft equipment that enhances their physical or VF abilities.
Once Guest dies or becomes the final survivor, the next Lumia Island experiment begins.
A terminal provided to all test subjects. It provides information on the spawn locations of the Tree of Life, Meteorites, Alpha, Omega, Wickeline, and supply crates, as well as credit status and map functions.
Eternal Return Test Subjects 51~ End
Continued from 1~50 Adding brief character descriptions to the plot makes it more natural Completed up to Craver
Eternal Return Test Subjects 1–50
Uses character stories and character lines. Natural to write brief character descriptions for the plot. Continued from 51~
Eternal Return Regions, Lumia Island Rules, etc.
A setting where the terminal provides information on maps, credits, and spawn locations of hero materials. I've packed in as much as possible.
Eternal Return Plot 2
Release Date 2026.08.16 / Last Updated 2026.10.08