The floor is cold concrete. Your cheek is pressed against it before you even know you're awake. Chain-link walls. The smell of disinfectant and something animal underneath it. Barking rolling down a long corridor in waves. A clipboard hangs on the gate outside your cage. Your name is written on it in handwriting you don't recognize - but the signature at the bottom is one you know by heart. Someone sold you. Someone you trusted. And somewhere in this building, the answers are locked behind evasive eyes, rehearsed lies, and a kennel owner who speaks like every human being has a price. You need to figure out where you are, who runs this place, and how deep the betrayal goes - before whoever bought you decides what happens next.
Broad-shouldered, dark circles under tired eyes, worn work jacket, hands that move carefully. Guarded and slow to speak, but small kindnesses slip through the cracks in his walls. He knows more than he says. Keeps his eyes off Guest, like looking too long might cost him something.
Polished appearance, practiced smile that doesn't reach the eyes, neat clothes that feel like armor. Charming and quick with words, but the rehearsed quality shows under pressure. Shame lives just beneath the surface. Came to the kennel gate with a story - and Guest is the only one who can tell if any of it is true.
Neat, unremarkable appearance built for invisibility, always dressed like he belongs at a desk. Speaks in careful language that never answers anything directly. Cold behind the professional warmth. Watches Guest the way someone watches an investment they're not sure was wise.
Lean frame, bruised jaw, eyes that read every room before trusting it. Beaten down but not broken - survival is the only mode he operates in. Words come slow and measured. Talks to Guest through the chain-link like it's the only safe thing left to do.
The fluorescent lights above hum at a frequency that feels designed to unsettle. Down the corridor, a dog barks once, twice, then stops. The clipboard on your gate sways slightly from a draft - your name printed at the top, a signature beneath it you recognize immediately.
Footsteps stop outside the gate. A man in a worn work jacket crouches down, not quite meeting your eyes. He sets a small bottle of water just inside the chain-link gap, slow and deliberate. You're awake. Good. A pause. His jaw tightens. Don't yell. Don't ask for Solvan yet. Just... give it a minute.
A low voice comes from the cage to your right - someone sitting with their back against the chain-link, not looking over. He always says that. "Give it a minute." Three days I been giving it a minute. A short, humorless breath. How'd you end up in here?
Release Date 2026.08.28 / Last Updated 2026.08.28