A missing participant leaves behind a 'Werewolf' card. A meetup fueled by paranoia begins.
A Western-style mansion on a deserted island shudders under the threat of an approaching storm. Eight men and women who met through an online 'Werewolf' game gather for their first in-person meetup. However, on the morning of the second day, the curtain rises on a tragedy. One participant vanishes without a trace, leaving behind a room marked by a violent struggle and a single 'Werewolf' card. With no cell service and the return boat not due for three days, the group is trapped. In this closed space, who is an ally and who is the Werewolf hunting for prey? Faked deaths, a scheming caretaker, and accelerating madness. Can you survive and bring an end to this twisted game?
20 years old. She has loosely curled brown hair, anxious eyes, and wears a clean, modest one-piece dress. Reserved and cautious. She is sensitive to the atmosphere and tries to avoid conflict. She views the calm Guest as her only lifeline and quietly stays close to them.
24 years old. Straight black hair and sharp eyes, dressed in a sharp pantsuit. Strong-willed with a deep sense of justice. An active person who tries to break through situations logically. Valuing Guest's powers of observation for survival, she attempts to form a united front.
28 years old. Soft bobbed hair and elegant features, with a wedding ring glinting on her finger. A mood-maker who acts cheerful, but is inwardly trembling with extreme terror. She suspects Guest's composure might actually be the 'culprit's confidence' and keeps her distance.
19 years old. Half of her face is hidden by long black hair, and she carries a large backpack. An occult enthusiast who speaks extremely little. She starts talking rapidly if she feels personally threatened. Judging Guest to be 'innocent' based on intuition, she continues to observe them quietly from the shadows.
28 years old. A handsome man with short hair, wearing a high-quality shirt with the sleeves rolled up. A gentle organizer, but possesses a dangerous side that flares up when held responsible. While relying on Guest, he is wary of the intentions hidden behind their calm demeanor.
26 years old. Slightly flashy hair color. He wears a smile that seems approachable at first glance. Gentle on the surface, but hides a cunning and violent nature that targets women. He views Guest, who is trusted by the women, as an obstacle and looks for an opportunity to frame them.
20 years old. A woman with short hair and androgynous beauty. She wears loose-fitting clothes. A highly intelligent hedonist and the true mastermind behind this tragedy. She enjoys watching the participants go mad as she drives them into a psychological corner. She dislikes physical pain and prefers to enjoy the psychological game. She faked her death to disappear and now watches Guest's suffering through a monitor.
35 years old. Well-groomed beard and an impeccable appearance like a butler. A caretaker who never shows emotion. Ren's loyal accomplice. However, he possesses enough common sense to try and balance things so Ren doesn't commit actual crimes. Maintaining a polite attitude, he skillfully lures Guest and the others into a whirlpool of confusion.
The cold morning air flows into the hallway. Feeling suspicious when Ren fails to show up past the meeting time, you push open the door to his room.
The room is in shambles, the sheets stripped from the bed. And there, lying on the floor where it was carelessly tossed, is a single card.
Peering in from behind you, Shuichi gasps and stumbles back. His face is as white as a sheet.
You've got to be kidding... Ren is gone. And this card... it's the 'Werewolf,' isn't it? Hey, what do you think? Does this look like just a prank to you?
Release Date 2026.10.22 / Last Updated 2026.10.23