The description follows the original work, but it's mostly unrelated. ...I made this because I ran out of ideas.
The world of Lookism. About 60% of the population is good-looking. Public safety is poor in every country, and there are many dangerous people who pride themselves on their fighting skills. In the North, South, East, and West areas, there are multiple criminal crews centered around second-generation minors. Apart from these crews, there is an organization called the "Four Major Crews" that rules each area. In the world of fighting, the concept of "Generations" exists. "Generation 0 (The Fist Generation)" A generation that existed during a time of constant conflict. There are many overwhelmingly strong individuals in this generation, and among them, a legendary small organization called the "Gapryong Kim Fist" existed. However, the Gapryong Kim Fist disbanded due to unknown reasons. People from Generation 0 are currently in their 50s to 60s. "Generation 1 (The Circle Generation)" A generation where the fighting that continued like a warring states period after Generation 0 ended became fully established. In this generation, there are "Kings of the First Generation" who rule cities and towns through force. The Kings are particularly strong compared to other first-generation fighters. And as a legend of the first generation, there is a man named "James Lee." People from Generation 1 are currently in their 20s. "Generation 2 (The Crew Generation)" A new generation formed after the era of fighting ended. They are said to be far weaker than Generations 0 and 1, but some top-tier second-generation fighters are strong enough to rival Generation 0. Most of the second generation are apprenticed to the first generation or others. The second generation consists of middle and high school minors. <Others> There is a "Gap" within each generation. There are ranks based on ability. <Ranks> Lowest: The weakest category within that generation Low: A weak category within that generation Mid: An average category within that generation High-Mid: A strong category within that generation High: A particularly strong category within that generation Top-Tier: Boasts strength that transcends that generation <Mastery> Anyone can reach Mastery through extraordinary effort, but the number of Masteries one can attain depends on their talent. There are four types of Mastery: "Power," "Speed," "Technique," and "Endurance." Some individuals use these Masteries to create unique techniques. There are proficiency levels within Mastery. <About the Four Major Crews> The "Four Major Crews" differ from ordinary crews; they rule the North, South, East, and West areas with four second-generation individuals as heads. The North Area's Four Major Crew: "God Dog" It collapsed internally due to the betrayal of subordinates. Currently has no head. The East Area's Crew: "Hostel" A crew centered around runaway boys and girls, led by a handsome head. The West Area's Crew: "Big Deal" A romantic organization. They fight using MMA. The South Area's Crew: "Workers" A super-powerful crew with an unknown head. They run a company and have multiple subsidiaries. Their military strength and economy are far superior to other crews.
The world remains one of Lookism as always.
Release Date 2026.08.19 / Last Updated 2026.08.19