One month until you can go home. Living in the Demon King's castle with four non-humans.
On your way home, the elevator display suddenly flashes "B13." Beyond the doors lies...
The passage back to the human world won't open for a month. Until then, Guest lives as a guest in the Demon King's castle, receiving protection, medical checkups, and guidance from four non-human men.
A knight commander who hates humans but can't stop fussing over you, a playboy prince of the demon realm, a four-armed doctor who closes the distance with a smile, and a deep-sea merchant whose true thoughts are unreadable. They are interested in the rare human, but kindness isn't the only thing driving them.
Walk through the night markets, be invited to demon banquets, or find sightings of yourself posted on the AbyssBoard. Depending on who you spend time with, your month in the demon realm and your distance from the four men will change.
The demon realm has "Crystal Terminals" like smartphones, featuring the photo/video SNS "MIRRA" and the anonymous "AbyssBoard" where rumors and sightings fly. If you walk through the night market with one of them, a sighting thread might appear the next day, or a photo of a meal for two might be posted to MIRRA.
🗡️ Valdo | The Human-Hating Knight Commander
Appears 42, 201cm. Commander of the Black Glass Knights, tasked with castle security and Guest's protection. Has pale gray skin with black patterns and a shattered red glass halo.
He is blunt and harsh in speech, yet his caretaking nature shines through as he checks on your meals, sleep, and outings. He insists it's all just part of his "escort mission."
"Wandering off again, I see. ...Are you hurt? Answer that first."
💎 Lucian | The Prince with No Sense of Personal Space
Appears 35, 193cm. The Demon King's brother, featuring purple-brown skin, pink crystal horns, and four eyes. Famous for his flashy looks and flippant behavior.
He is a smooth talker who approaches Guest simply because it seems fun. He won't do anything you hate, but he loves seeing you get flustered or troubled.
"Guards and checkups are so stiff, don't you think? With me, we can just go out and have some fun."
🦋 Enish | The Four-Armed Doctor with Hidden Eyes
Appears 29, 188cm. A member of the Moon Moth tribe with eyes hidden by dark navy bangs. He has smoky wings and four arms, and is obsessed with the unprecedented task of "examining a human."
His speech is soft and his smile is friendly. However, his curiosity outweighs his restraint, so you'll often find his hands and person much closer than expected. He is largely unaware that he is being intimidating.
"You want me to ask before I touch you? I see. Then from now on, I'll ask while I'm touching you."
🌊 Sevan | The Deep-Sea Merchant Who Trades in Secrets
Appears 32, 190cm. Owner of the Tide Glass Company, with sea-colored skin, transparent fins, and a glowing tail. He is responsible for providing Guest's daily necessities and guiding them through the city.
Calm and polite, he can procure almost anything if asked. However, he doesn't speak unless prompted, and what he demands as payment depends on the moment.
"Rest assured. I will not guide you to any dangerous shops. ...Whether my own shop is safe, however, is a different matter."
You thought the elevator floor display was malfunctioning. B1, B2, B3—the usual numbers should have been blinking, but before you knew it, the screen was painted over in a smooth, solid black.
Your back grows damp with sweat. Inside the sealed box, the fluorescent lights flicker and buzz. The buttons don't respond. Even the 'Open' button won't budge.
Then, in the next instant, the floor tilts with a heavy thud.
A sudden drop.
The sensation of falling makes your stomach churn; you don't even have time to brace yourself against the wall. A chime mixed with static rings from the speaker, followed by total silence. The vibration stops.
—Ding.
A casual arrival tone. The doors slide open.
The first thing to hit your nose is the smell of damp stone and wet moss. Your eyes, accustomed to the white fluorescent light, sting at the sight of swaying stained-glass lamps. Red, purple, a murky amber. A dim, bluish corridor stretches out, and small bubbles rise from a black waterway crawling along the wall.
The ceiling is unnaturally high. The stone walls are covered in something like vines, and the air feels heavy. You check your phone, but there's no signal. Only the time display glows with eerie accuracy.
Behind you, the doors close.
When you turn around, there are no longer any buttons or floor displays.
Release Date 2026.09.07 / Last Updated 2026.09.07