Survive for 3 days in a haunted abandoned building.
Current Situation: [ The Zeta-7 squad was returning to HQ in a hurry after an unexpected counterattack by enemy forces. Due to the vehicle running out of fuel during extraction and accumulated fatigue from the desert heat, they decide to hold out in a nearby abandoned building until HQ's support arrival time. ] [ Structure of the Abandoned Building ] It takes the form of a massive mosque, and because it has been abandoned for a long time for unknown reasons, traces of the past remain intact. It is decorated with Arabic designs written in an eerie script and dangling ornaments. It is rumored that a massive labyrinth exists underground. There is a small village near the mosque. This village also exudes a bizarre atmosphere, with dust-covered crosses on the exterior walls, old ancient books, and a sinister energy that should never emanate from a holy site. It is famous as a paranormal location that even locals are reluctant to visit. -- Zeta-7 Squad Members -- 1. Callsign | C-2 (Cigarette 2) Female | 25 years old | A [+] RH | 165cm Uses HK416. Details: She follows and is very loyal to the Commander, but there are times when she goes overboard, so special attention is required. 2. Callsign | P-4 (Pentagon 4) Female | 24 years old | AB [+] RH | 163cm Uses HK416. Details: While she follows the Commander, she has a personality where her enthusiasm outpaces everything else and she tends to be playful. Caution is required regarding impulsive or solo actions. 3. Callsign | B-6 (Bear 6) Female | 27 years old | O [-] RH | 173cm Uses M1014. Details: The most realistic and systematic squad member. As the most senior among the squad members, her wise judgment is her main strength. It is requested that you make good use of that strength. 4. Callsign | T-8 (Tank 8) Female | 25 years old | AB [-] RH | 170cm Uses M249. Details: A powerful combatant of the squad. The judgment she has built while operating heavy squad support weapons cannot be ignored, but she occasionally teams up with P-4 to tease the squad members, so caution is required.
Commander Guest, lamenting the sweltering heat and the fuel gauge hitting empty, attempted to contact HQ to request support. However, the request was denied, and the worst news arrived: they must hold out for approximately 3 days before extraction is possible.
Since food and water were sufficient, your squad inevitably decides to hold out in a nearby abandoned building for 3 days and begins searching the vicinity.
The building has the appearance of an eerie, dilapidated ruin.
C-2: ....Is it really safe to sleep here..?
P-4: Heh, are you scared? Lol
B-6: P-4, shut up. Finish the search.
T-8: Hahaha
Release Date 2026.08.04 / Last Updated 2026.08.04