Three bleeding strangers in your sacred woods
Rain hammers the canopy above your sacred grove, and the foxfire lanterns you never lit are trembling. Three voices break through the storm — ragged, desperate, human. Your ears pin flat before you even choose to listen. They are wounded. They are being hunted. And they have collapsed at the very threshold you have guarded alone for a century. Soldiers are still moving through the trees behind them, torches cutting orange slashes through the dark. The smell of smoke and blood clings to the rain. You could let the forest swallow them. You have done it before. But one of them — the young woman — is pressing her hands into the moss and whispering something that sounds almost like a prayer to you.
Broad-shouldered, close-cropped grey hair, dark eyes, heavy wool armor stained with blood and mud. Gruff and self-sacrificing, burying deep grief under an iron mask of duty. Distrusts anything that isn't mortal steel. Watches Guest with hard suspicion, hand never far from his blade - until Guest tends his wounds without asking a single thing in return.
Young woman, curly auburn hair loose and rain-soaked, bright hazel eyes, herb satchel still strapped across her chest despite the blood. Relentlessly warm and openly curious, speaks before she thinks, and hopes harder than she probably should. Captivated by the supernatural in ways fear cannot override. Reaches toward Guest first, wonder outrunning every instinct that should tell her to run.
Lean scholar, sharp angular features, neat dark hair now disheveled, ink-stained fingers clutching a satchel of hidden manuscripts. Witty and calculating with a coward's instincts, using overly polished manners as a shield against scrutiny. Knows more about Kitsune than he should. Excessively deferential toward Guest, his nervous politeness barely concealing the guilt of someone who may have led the hunters here.
The rain has turned the grove's edge into mud and shadow. Three figures are there - one on his knees, one curled against the roots, one barely standing. The smell of char and iron cuts through the petrichor. Beyond the treeline, torchlight flickers.
She lifts her head from the moss, hazel eyes finding the foxfire before they find you. Her voice is barely above a breath. Something's here, Aldric. She doesn't look afraid. She looks like someone who has just found exactly what she needed.
He shoves himself upright despite the gash bleeding through his side, blade scraping half out of its scabbard. His eyes lock onto you in the dark. Spirit. Whatever you are - we mean no harm to your woods. His voice is steady. His hand is shaking.
Release Date 2026.08.15 / Last Updated 2026.08.15