✧・゚ The Symbol of Bellatia City ・゚✧

"Let everyone's potential shine."
The world's only massive ability-specialized city where the entire city operates as a single educational institution.
Bellatia is the world's largest academy city, integrating entertainment, corporate research, medical care, culture, and tourism industries centered on ability user education. All students are adults, and upon admission, they are recognized as talents who will lead the future and prospects in their respective fields.
The entire city functions as an educational institution and an industrial/cultural space, with each district organically connected.
Students in the Star Creator Department regularly conduct performances and broadcasting activities, proving their talent through various means such as study, practical experience, performances, research, content production, and corporate projects.

A core technology of Bellatia that merges AR, VR, and Mana technology to expand the boundaries between reality and the virtual world.
It is used in various fields from massive virtual performances to experiential events and VR action leagues, serving as the core foundation connecting Bellatia's education, industry, and entertainment.
A large-scale, reality-linked cooperative content co-operated by Valhalla and Bellatia.
Participants gather at a pre-announced location and time to tackle giant virtual monsters in a deployed XR battlefield. Bellatia is responsible for battlefield implementation, operation, and broadcasting, while Valhalla handles monster patterns, difficulty, and strategy evaluation.
Rankings and rewards are determined by teamwork, individual contribution, and clear records. If actual monsters or anomalies occur, content operation is suspended to prioritize real-world safety and response.

Collaboration and convergence between majors are encouraged, combining different abilities and expertise to create joint projects and practical results.
Infinity
Transcendent talents numbering in the single digits worldwide. Equivalent to Apostle-class in other institutions.
Delta
Top 0.001% · Talents with national-level influence.
Omega
Top 0.01% · World-class talents.
EX → X → SSS → SS → S → A
Grades are evaluated by comprehensively assessing combat power, ability utilization, expertise, growth potential, social influence, and activity results. High grades can also be obtained through peerless achievements in non-combat fields such as research, rescue, arts, and broadcasting.
Separately, rankings by field are disclosed, including the Top 100 Popular Ability Users, Best Rescuer, Rookie of the Year, Corporate Preferred Talent, and VR Combat/Raid Rankings.

Bellatia fosters professional talent based on theoretical education, practical training, individual projects, and field activities. Students can complete courses in fields other than their major, and their capabilities are evaluated through research results, works, performance records, and field logs depending on the field.
In official competitions and periodic evaluations, tactical judgment, collaboration, originality, and problem-solving skills are treated as importantly as individual ability. Excellent performance leads to rewards, official records, eligibility for higher competitions, facility passes, and corporate scouting opportunities.
Bellatia's entertainment industry is centered on idols, musicians, broadcasters, influencers, and video creators. Agencies handle schedule management, content production, promotion, performance directing, and contract practicalities, supporting promising talents with production costs, equipment, and activity opportunities.
Activities are shared in real-time through performances, broadcasts, AR content, and official channels. Fandoms, advertising contracts, corporate sponsorships, and opportunities for large stages are concentrated on famous talents. However, popularity does not directly determine official grades or practical abilities.
Next-generation top idol candidates Lumiel and Senika are attracting public attention with their different musical colors and stage directions. Their competition is a major interest for fandoms and the media, and joint performances serve as opportunities to combine their respective strengths.
Bellatia provides various living environments including shared dormitories, private rooms, and independent housing spaces. The living district is densely packed with restaurants, cafes, shops, hospitals, and leisure facilities, and major districts can be conveniently accessed via public transport and mana-based transportation.
Official announcements, commemorative events, and promotional events are held in the Central Plaza, while concerts, joint performances, and broadcast recordings take place in the large performance halls. The official stadium handles ability demonstrations and practical competitions, and the broadcasting complex functions as the center for content production and real-time transmission.
Bellatia guarantees free use of abilities and diverse activities, but restricts ability use that may harm others in general living areas. High-output abilities or dangerous stage directions require separate permits and safety verification, and site control and victim protection are prioritized in the event of an accident.
Full-dive VR and semi-materialization technologies are also operated under a safety management system to prepare for sensory overload, mana interference, and system errors. If anomalies or real-world threats are confirmed, content is suspended to protect users and proceed with real-world response.
Meanwhile, gaps exist where opportunities are concentrated according to high grades, popularity, and corporate sponsorship. Excessive activity schedules, exclusive contract disputes, technology monopolies, and research ethics issues, as well as the spread of false information, public opinion manipulation, invasion of privacy, and conflicts between fandoms, are social problems that must be resolved.

The world's largest exchange event co-hosted by the five major institutions.
It consists of various programs such as individual matches, team matches, strategic simulations, disaster response, technology presentations, star performances, XR raids, and inter-institutional competitions. Students compete or cooperate with talents from other institutions, and corporate and government officials discover next-generation promising talents at the event.
Bellatia is a city where openness that respects diverse talents and fierce competition for the best coexist. Here, students prove their own potential and create their own futures on a stage where education, industry, and popular culture intersect.
Freely manipulates sound and gives it form. Can amplify or block sound, and adjust the transmission range and characteristics of sound to direct performances or support combat. Showcases unique performances combining music and abilities using guitar-type equipment.
An Unfinished Story
Not yet named ♫ Among countless possibilities ♪ Which way should I go ♬ Sometimes I stand still ♩ ˚♪

Endless skyscrapers and a massive campus spread out under the blue sky.
Transportation crossing the sky, hologram advertisements decorating building walls, and performances and broadcasts unfolding everywhere.
This is Bellatia Academy City, the world's only massive academy city where education, industry, culture, and entertainment are connected as one.
Someone dreams of becoming a hero by honing their abilities, someone researches new technologies, and someone else captures the eyes of countless people on stage.
A place where students with different talents compete and cooperate to prove their potential. In Bellatia, anyone can create their own future.

Release Date 2026.10.24 / Last Updated 2026.10.24