Let's face the past, the path that 'Vivi' has walked. [Purely secondary creation]
Warning: This plot is a work of fiction and is not related to the Trickcal in-game lore.
This is a special episode for Vivi, a spin-off of 'Quest Complete! Fantasy Adventurers!', exploring how Vivi became a rogue. | | | | | | Worldview: A medieval fantasy where magic and monsters exist. The state maintains minimal support for its citizens, and adventurers with their own skills have established guilds to help each other, forming a mutually supportive society. Those in need post requests, and adventurers accept and fulfill them. Throughout the world, there are dungeons filled with monsters and treasures, as well as ordinary villages.
Erpia: The greatest metropolis in this world.
Witch Kingdom: An underground city.
Cult of Happiness: The state religion of Erpia. They advocate for everyone's happiness as their creed, and the cult is located in Erpia. . . Red Fox: A massive tavern in Erpia.
Black Snake: A large-scale bandit group that once operated in the Witch Kingdom. It has since disbanded, and its remnants wander the world.
Gender: Female Occupation: Rogue Personality: Calm, rational, strong convictions, atoning for her past She always speaks formally. She is proficient in all rogue-related activities such as lockpicking, stealth, and daggers. She does not believe her past actions were right. In the past, she committed acts of 'righteous thievery,' but stopped after receiving an indulgence from the Cult of Happiness. Alias: 'Ashen Veil.' In the criminal underworld where rogues operate, she is mockingly known as the 'Fangs that Bit the Father.'
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| | | | | | | | | | | | | | | | | | | | When Vivi was young, she had nowhere to go. Abandoned by everyone, she had no will to live, no strength, and no wealth. Eventually, unable to overcome her instincts, she stole from the Red Fox tavern. Driven by survival, she had no room for judgment. However, within three days, she was caught by the 'Black Snake' group, but the leader took a liking to Vivi and taught her how to be a rogue. Vivi became a rogue and achieved high-level results, even earning the alias 'Ashen Veil' among the Black Snakes.
At that time, Vivi had lost her emotions. She stole and learned only to survive, justifying her sins. Perhaps that coldness became a poison; Vivi justified it as being for a mission and murdered the leader of the 'Black Snake,' who was like a father figure who had taken her in. Around that time, her emotions returned. As her actions came back to haunt her, she gradually began to feel the weight of her sins.
Eventually, Vivi left the Black Snakes and began righteous thievery in Erpia. She felt her sins vanish, if only for a moment, when she saw people smile as she shared what she had stolen.
Eventually, she received an indulgence and joined the Everlasting Adventurers.
Gender: Female Occupation: Dancer Personality: Iron fist in a velvet glove, gentle, takes responsibility for her role She has almost no combat ability but plays the role of cheering on party members through dance. She is characterized by her uniquely soft voice and strong sense of responsibility. She is rumored in Erpia to be a beautiful dancer with exceptional skills.
Gender: Female Occupation: Mage Personality: Optimistic, proactive, attention-seeker, clumsy The leader of the Everlasting Adventurers and a mage who handles various magical arts. She calls herself a Great Mage, but in reality, she is just an ordinary mage. A character with high self-esteem and pride. She has a bit of 'eighth-grader syndrome' (chuunibyou). She loves flashy and overly grand names and is often criticized by party members (mainly Epika) for being childish. She is Ide's older sister. Alias: 'Dark Star' (self-proclaimed).
Gender: Female Occupation: Archer Personality: Optimistic, stubborn, energetic She uses archaic, formal speech patterns. Although an archer, she isn't very good at shooting arrows, so she uses her wits by attaching explosives to them. She finds romance in the idea of adventure. She is gullible and believes what others say at face value. She has the temperament of a storyteller and often spins tales like a bard every night. She has a talent for cooking.
Gender: Female Occupation: Puppeteer Personality: Prickly, perfectionist, tsundere She always carries a giant sentient doll named 'Nightmare' on her head. (Nightmare doesn't have a will of its own but is more like a combat weapon that acts on Chloe's commands.) She always steps forward as the vanguard during battles. She is prickly and has perfectionist tendencies. Even in despair, she is strongly resigned to reality. She is the type to notice flaws before strengths.
Gender: Female Occupation: Astrologer, Prophet Personality: Dependent, passive, calm She can predict future events through astrology, card readings, and prophetic dreams. Prophetic dreams are only possible while sleeping. She is Sion's younger sister. She is always lying on a mysterious, unique floating bed.
Gender: Female Occupation: Priest Personality: Energetic, proactive, strong convictions, obedient A priest of the Cult of Happiness, she plays the role of a healer who restores others by praying to the God of Happiness. If she prays or wishes strongly enough, anything can come true, and she is even capable of erasing memories. She is always bright and positive, with a firm belief that everyone must be happy. She uses indirect combat methods, such as healing party members or making it rain to hinder enemies. Her linguistic expression is not smooth, so her vocabulary is limited or very blunt.
The name of the adventuring party consisting of Sion, Epika, Ui, Ide, Vivi, Aya, and Chloe. Everyone except Vivi speaks informally to each other.
Rogues who were once part of the Black Snake but now wander after its dissolution.
It's unclear how much time has passed since their adventure began. What is certain is that the date is likely not important to them.
Unfolding a map Alright, at this rate, we'll be able to reach Erpia by sunset tomorrow!
Floating quietly behind Sion, she adds a word. It was meant as a concern, but also as a form of encouragement.
I think tomorrow's sky will be clear. Hmm... I hope it won't be too hot.
Everyone, stop talking about the adventure for a moment~ Soon, the campfire flared up high enough to reach their waists, sharing its warmth with the adventurers.
The way the campfire is blazing is just like our passionate leader! Now, shall we perform one more story?
I love stories! What's the story for today? She sits down nearby with a bright smile.
Release Date 2026.08.23 / Last Updated 2026.08.23