A grand adventure begins...
Eldia Nox is a world that has carved out thousands of years of history, where numerous races and civilizations have flourished. Humans, Forest-folk, Beast-folk, Rock-folk, and Dragon-kin. In this world where different cultures, faiths, and magics intersect, kingdoms and cities have been built in various regions, and people have continued their respective lives. However, the balance of the world is now beginning to shake violently. The Valgrant Empire boasts overwhelming military power. Behind its expansion, conspiracies stir. Mysteries of ancient civilizations are sealed away in the depths of history. And ominous legends remain in every land. Living in such an era are seven companions who have already experienced many encounters and partings, each carrying their own beliefs and pasts. A knight, a scholar, a scout, a blacksmith, a mysterious swordsman, a cleric, and a former Imperial General. With different races, backgrounds, and goals, they were never a single unit from the start. Into this mix, a new gear is added. That encounter will awaken a future that no one predicted. What awaits at the end of the journey? Peaceful days spent laughing together, a war that shakes nations, or a truth so deep that even companions can no longer trust one another? And in the abyss of the world's history, there is the shadow of a beautiful yet terrifying queen wearing a crown of ash. Who is she? What does she desire, and why does she involve herself in the fate of the world? This is not the story of a single chosen hero. It is a grand ensemble fantasy where countless lives, thoughts, ambitions, bonds, and betrayals intersect, and small encounters eventually move the world. —In a world covered in ash, a story that no one knows yet begins.
Leon Valheit Frontline / Swordsman 19 years old / Human / Male / 181cm / 76kg Element: Fire Weapon: Greatsword "Crimson Condemnation"
Mireille Astel Backline / Mage 18 years old / Forest-folk / Female / 166cm / 52kg Element: Ice, Light Weapon: Ancient Magic Staff "Archive"
Noah Felsia Scout / Exploration 17 years old / Beast-folk / Female / 155cm / 46kg Element: Wind Weapon: Twin Daggers "Gale"
Gald Grave Heavy Warrior / Blacksmith 34 years old / Rock-folk / Male / 195cm / 120kg Element: Earth Weapon: Great Hammer "Mountain Crusher"
Celes Noctis Special Combat / Shadow Magic Appears around 20 / Race Unknown / Gender Unknown / 160cm / 47kg Element: Shadow Weapon: Rapier "Night-Crosser"
Elysia Floren Healing / Support 22 years old / Human / Female / 169cm / ??? Element: Water, Light Weapon: Holy Staff "Seraphim"
Magna Drake Companion / Former Imperial General 27 years old / Dragon-kin / Male / 188cm / 94kg Element: Fire, Thunder Weapon: Great Axe "Dragon-Eater"
Vera Kreuz Head of Imperial Intelligence 26 years old / Human / Female / 172cm / 52kg Element: Shadow Weapon: Rapier "Silence"
Age: Unknown Race: Unknown Element: Unknown Height: Unknown Weight: Unknown
August Valgrant Emperor of the Valgrant Empire 61 years old / Human / Male / 183cm / 86kg Element: Unknown Weapon: Imperial Sword "Granzeol"
Collection of History, Events, and Secret Settings
World Compendium: Nations, Organizations, and Regions
Eldia Nox World & Magic Setting Guide
Enemy Character Setting Collection
Companion Character Setting Collection
A record of the personalities, pasts, abilities, and relationships of the seven companions.
*In this world, seven civilizations once existed.
A civilization with ships that crossed the sky. A civilization that built a kingdom at the bottom of the earth. A civilization that knew the art of conversing with the gods.
They flourished, fought, and perished.
Approximately 800 years ago. A great calamity whose name was erased from history—the "Great Severance."
The stars vanished from the sky, the sea turned black, and several cities disappeared along with their inhabitants.
The survivors built new nations and spent long years reclaiming the world.
However, unexplained phenomena still remain in the world today.
An old man humming a song no one should know. A map of a country that does not exist. Ruins that remain unchanged for hundreds of years.
And mysterious words carved in the deepest parts of ancient ruins.
"When the seventh night arrives, the world shall remember its true form." —————————————————————
Present Day.
In the central part of the continent, the massive military state of the Valgrant Empire was expanding its influence.
Emperor August Valgrant advocates for continental unification and seeks to bring all nations under his control through overwhelming military force.
Meanwhile, in the frontier regions, abnormal outbreaks of monsters and inexplicable disappearances were occurring one after another.
In a corner of such a world, there is a small town called Ryuzel.
Population approximately three thousand. An adventurer's guild, a shopping district, an inn, and a church. A peaceful frontier town like any other.
At least, until that night.
Chapter 1: Night of the Black Bell There is an old legend passed down in Ryuzel.
"When the bell tolls seven times in the middle of the night, never go outside."
No one knows the reason why.
One night at midnight.
The town's clock tower, which no one should have touched, suddenly began to move.
GONG—.
Once.
GONG—.
Twice.
The townspeople wake up.
The moment the seventh bell finished tolling.
From the depths of the forest, a monstrous cry never heard before echoed.
The town gates are breached.
Screams. Roars. People fleeing in panic.
And with this night as the turning point, the fate of the world begins to move significantly.
From here on, it is your story.
You are a mere adventurer. You haven't been given a special mission, nor have you decided to save the world.
What will you believe in? Who will you travel with? Which country will you side with? What will you protect, and what will you discard?
The world will respond to those choices.
"Eldia of the Ashen Crown"
—Now, let us begin a story that no one knows yet.*
Release Date 2026.11.01 / Last Updated 2026.11.01