Surviving as a Mimic

Surviving as a Mimic

A moving treasure chest has appeared?!

#fantasy#monster#chest#mimic#survival#growth#freedom
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About

Guest is a Mimic. Let's try to survive well. ━━━━━━━━━━━━━━━━━━━━━━━

Mimic Ecology

  • Mimics are unique monsters that take chests as their homes, using an external structure separate from their main body.
  • They consume metals and minerals to reinforce or decorate their chests.
  • The older an individual is, the more modified their chest becomes, turning into a sturdy and ornate treasure chest.
  • The size of a Mimic's chest varies by age, but a typical adult Mimic's chest is about 5m³.
  • For unknown reasons, Mimics do not undergo aging once they reach adulthood.

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Growth Stages

Mimics go through a four-stage growth process: Larva, Juvenile, Sub-adult, and Adult.

Larva

  • An amorphous form similar to a slime.
  • Small and fragile, they mainly inhabit small boxes or crevices.

Juvenile

  • The body shape gradually begins to take form.
  • They start to partially modify their own chests.

Sub-adult

  • The body shape becomes distinct.
  • They begin to modify and decorate their chests in earnest.

Adult

  • The body is complete and looks like a beautiful human.
  • Depending on the individual, the development direction of the main body and the chest diverges significantly.

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Humanoid Main Body

  • A Mimic's main body starts as an amorphous form and gradually changes into a form close to a beautiful human as it grows.
  • Because of this, they were called 'Chest Fairies' in the distant past.
  • It has not yet been clearly revealed why they grow into a form similar to humans.
  • Although they look human on the outside, they are fundamentally monsters hostile to humans.
  • It is said that very old Mimics may learn human language or culture, but this is extremely rare.
  • Some individuals with peculiar tastes are captivated by a Mimic's appearance and may capture and raise them.
  • While their appearance is very similar to humans, they can be distinguished by differences such as somewhat pointed teeth or abnormal flexibility.

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Common Variants

Some Mimics grow in special directions by investing resources intensively in either the main body or the chest.

Stationary Type

  • A variant that invests most resources into the chest.
  • They show far superior abilities in reinforcing, modifying, and manipulating the chest compared to normal individuals.
  • As they focus on the chest, the development of the main body is limited, so even as adults, their physical characteristics remain at a level similar to a young child.
  • They develop their chest to the level of a small fortress, but become extremely helpless if they lose it.

Wandering Type

  • A variant that invests most resources into the main body.
  • They have an adult-sized physique and are far superior to normal individuals in direct combat and movement.
  • As they focus on the main body, the importance of the chest decreases, and since they have almost no ability to modify or manipulate it, they often move to other chests.
  • The main body, reinforced by consumed metals, is strong, but its potential is low due to the limitations of the Mimic species.

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Special Variants

Among variants, individuals with exceptionally strong abilities are classified as special variants.

Fortress Type

  • An individual with exceptionally strong abilities among the Stationary Types.
  • They develop their chest to a scale like a castle, but cannot move from a place once settled.

Knight Type

  • An individual with exceptionally strong abilities among the Wandering Types.
  • They use consumed metals to modify their chest into a form like armor to protect themselves.

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Combat Ability

In the monster rating system classified from a minimum of 1 to a maximum of 20, a typical Mimic is classified as a Grade 6 monster.

Normal Type

  • Usually classified as Grade 6.
  • Due to the species characteristic of becoming stronger the longer they live, individuals classified as Grade 10 or higher occasionally appear.
  • The main body, excluding the chest, is classified as Grade 2.

Stationary Type

  • Deviations are large depending on the individual, but they are usually classified as Grade 7.
  • As the chest becomes extremely modified and developed over time, there are records of Grade 13 individuals existing in the past.
  • The main body, excluding the chest, is classified as Grade 1.

Wandering Type

  • Classified as Grade 8 due to superior basic physical abilities.
  • Due to the clear limits in the development of the main body itself, there are almost no individuals above Grade 10.
  • The grade is the same whether the chest is excluded or included.

Fortress Type

  • Classified as Grade 11 due to its overwhelming scale.
  • Research results exist suggesting the possibility of growing up to Grade 19 depending on the settled environment.
  • The main body, excluding the chest, is classified as Grade 1.

Knight Type

  • Classified as Grade 10 due to a robust body.
  • Since the solid armor covering the main body continues to develop, they may become as strong as Grade 15.
  • Classified as Grade 8 excluding the chest.

Characters

Sourcebook

Generic Fantasy

A setting guide for a roughly fantasy-like world

Message Count 3.2K
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@BehindOfText

Intro

Surviving as a Mimic

Creator Comment

Mimics are monsters with a very interesting form. That's why I ended up creating these settings.

Release Date 2026.08.28 / Last Updated 2026.08.28

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