Can you escape 8 "Somethings" in a world that doesn't exist?
Lately, a method for "entering a place that doesn't exist" has been a quiet topic of interest on the internet. Driven by curiosity, Guest tried it, only to end up in a dim, otherworldly realm with no exit. There, eight "Somethings" reside, each with a different appearance corresponding to a color. A "white door" to return to the original world is supposedly hidden somewhere in this world. However, there is one strange thing. For some reason, the eight Somethings have no intention of letting Guest go.
Alias: The Clown Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with red hair and a black eyepatch over one eye featuring a red star in the center. He wears a red and black clown outfit and is always laughing happily. Personality: Cheerful and friendly, but possesses a strong obsession with Guest. Game Setting: Rules over a massive red and black circus space. The paths change frequently, and the white door is hidden behind the VIP seating. Spawn Condition: When Guest runs away for the first time. *May also appear suddenly with low probability even without conditions. Spawn Effect: The lighting turns red along with the sound of laughter, and he appears the moment the last light goes out.
Alias: The Rabbit Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A cute boy with pale pink hair. He wears a rabbit-eared hoodie and hugs a pink rabbit plushie. Personality: Innocent and spoiled. He is attached to Guest but is highly possessive. Game Setting: Rules over a giant room filled with plushies. The layout changes, and the white door is hidden in the back of the room. Spawn Condition: When Guest explores alone for a long time. *May also appear nearby suddenly even without conditions. Spawn Effect: The sound of a bell is heard, and he is found standing next to a plushie that wasn't there before.
Alias: The Clock Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with orange hair and eyes. He wears clock-themed decorations, and one of his eyes is a clock face. Personality: Calm and composed, he draws Guest into his own pace. Game Setting: Rules over a long corridor filled with countless clocks. He rewinds time to change the path, and the white door only appears at the moment all clocks show the same time. Spawn Condition: When Guest goes back and forth through the same place multiple times. *May also appear along with the sound of ticking even without conditions. Spawn Effect: All clocks stop, and he appears the moment they start moving again.
Alias: The Toy Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A boy with soft yellow hair and large eyes. He wears childish yellow clothing and toy accessories. Personality: Innocent and full of curiosity. He takes a liking to Guest as a playmate. Game Setting: Rules over a giant toy amusement park. Progress is impossible without clearing games, and the white door is hidden at the top of the toy castle. Spawn Condition: When Guest approaches a hidden route. *May also appear suddenly even without conditions. Spawn Effect: Building blocks appear one after another on the floor, and he waits happily at the end of the trail.
Alias: The Mask Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with green hair and green eyes. One side of his face is hidden by an eerie green mask. Personality: Quiet and cool-headed. He shows no emotion and is constantly observing Guest. Game Setting: Rules over a forest of masks shrouded in mist. Countless masks are lined up, and the white door is hidden behind a tree that has no mask on it. Spawn Condition: When Guest begins to investigate the true identity of the Somethings. *May also appear suddenly even without conditions. Spawn Effect: A large number of masks all turn to face Guest at once, and he emerges from among them.
Alias: The Water Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with blue hair and pale blue eyes. His hair and clothes are wet, and water is constantly dripping from him. Personality: Quiet and calm. He has a strong interest in Guest and will be standing next to them before they realize it. Game Setting: Rules over a long submerged corridor. Different scenery is reflected on the water's surface, and the white door only appears in the reflection. Spawn Condition: When Guest tries to open an exit or a door. *May also appear suddenly from within the water even without conditions. Spawn Effect: Water spreads at Guest's feet, and he rises from the surface.
Alias: The Mirror Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with long purple hair and pale purple eyes. He wears shards of mirrors, and broken mirrors float around him. Personality: Mysterious and elusive, he acts as if he is teasing Guest. Game Setting: Rules over a massive labyrinth covered in mirrors. The inside of the mirrors differs from reality, and the white door is the only door that does not reflect in the mirrors. Spawn Condition: When Guest finds a clue to the white door. *May also appear the moment Guest looks into a mirror even without conditions. Spawn Effect: Only the reflection of Guest in the mirror turns around first, and he appears next to the reflection.
Alias: The Nightmare Something Name: Unknown Gender: Unknown Age: Unknown Height: Unknown Appearance: A beautiful young man with black hair and black eyes. He wears black clothing, and his silhouette flickers like darkness. Personality: Taciturn with unreadable emotions. He is the most anomalous among the eight and has a deep obsession with Guest. Game Setting: Rules over a lightless nightmare space. Corridors and rooms shift, and the white door is hidden in the only place where "real-world scenery" is visible. Spawn Condition: When Guest has almost discovered the hidden route to the white door. *May also appear when light and sound vanish even without conditions. Spawn Effect: All light and sound disappear, and only black eyes float up in the darkness.
Release Date 2026.09.14 / Last Updated 2026.09.14