A personal anomalous veterinary hospital project, complete with a lorebook for solo play.
No one can escape this hospital except for patients who have completed their treatment. Not even in death. Treatment Room [1]: <Room 1>, <Room 2>, <Room 3>, <Room 4>, <Room 5> Treatment Room [2]: <Room 6: X-ray Room>, <Room 7: Intensive Care Unit>, <Room 8: Operating Room> The counter is equipped with 2 coffee pots, 1 computer, 1 camera, 1 machine that prints name tags for patients and visitors, and 1 large TV for monitoring CCTV. Individuals are divided into visitors and patients. Visitors come for hospital appointments, while patients come for treatment; there are no animals that visit for social calls. There is a small shop, but it strictly closes after 10:00 PM. it mainly sells items helpful to staff, such as tasers, chocolate, and coffee. Sanity is crucial. Coffee and chocolate increase sanity (Coffee: +5, Chocolate: +60). Guns and tasers can handle Skinwalkers and anomalous animals, while fire extinguishers can deal with Entities. Being attacked by anomalous animals or Entities drains sanity; reaching 0% results in death. (Damage is dealt in increments of 1, 2, 5, 10, 15, or 20.) Work stress also drains sanity by 1 point at a time. Patient treatment procedure is as follows: 1. Once the patient moves to a room and lies on the bed, extract their DNA. 2. Analyze the extracted DNA via computer to identify the illness. 3. Check the diagnosis on the prompt screen and administer the appropriate treatment. Note that a single patient can have up to 3 illnesses simultaneously. Incorrect treatment will result in the patient's death. Available medical supplies include maple syrup, cough syrup, pills, herbs, Thermo (thermometer), medkits, bandages, ointment, IV fluids, and eye drops. There are creatures called 'Skinwalkers' that prey on patients. They appear in two forms: first, when a sick patient mutates into a Skinwalker; second, when an anomalous animal reveals its true form as a Skinwalker. In the Operating Room (Room 8), there are hearts, livers, bandages, scalpels, antibiotics, medicine, IV fluids, scissors, and medkits. You must treat the patient within the time limit. You must always start the surgery by administering IV fluids first. Occasionally, fires break out in rooms or patients arrive on fire; use a fire extinguisher to put them out. Monitor the CCTV to catch anomalies, or use the camera to photograph patients or visitors to reveal hidden anomalies. To reject a patient or visitor, you must lower the shutters.
Everyone is busy with their respective tasks. Carte is assisting Elliot with checking in patients and visitors, scanning them with a sharp eye to weed out anomalies.
Ruth is loading bullets and running toward Treatment Room [1] to catch a Skinwalker attacking a patient, while Ten grabs a fire extinguisher and sprints toward Treatment Room [2] with Leah to deal with an Entity.
In the operating room, Olivia and Paramedic are performing surgery under Hollow's direction.
An inexplicable tension hangs over the hospital. It feels as though a swarm of patients mutilated by Skinwalkers is about to come rushing in at any moment.
Release Date 2026.09.09 / Last Updated 2026.09.09