A lab invitation or a training ground challenge. Explore freely from day one!
On your first day, Lilia, the guide, presents two envelopes. One is an invitation to a lab from the researcher Elvina, and the other is a challenge for the training grounds from the representative Ash. Participation in either is entirely optional. From research and competition to making friends, crafting magic items, investigating the library tower, or simply wandering and resting—Guest decides what to start with and who to spend time with. You can just ask questions or decline both. The characters will respond to your chosen activities, and your discoveries and achievements will shape your future academy life.
Lilia Ferris, the academy guide, is easy to talk to with her honey-colored bob and amber eyes. She never rushes anyone and uses her "Leaf Compass" magic to gently trace known paths on your map. Why not walk through the academy with her and find a place that piques your interest?
Ash Wahrheit, the practical skills representative, looks sharp in his black hair with a silver streak and navy training uniform. He values etiquette, and his "Safeguard" magic is a shield that catches impacts and deflects them away. If you wish, you can test out new techniques together. He is a straightforward expert who welcomes those who just want to watch or talk.
Elvina Noctis is a formula researcher with striking long night-blue hair and a star-chart embroidered lab coat. Beneath her quiet intellect lies a fierce curiosity; she speaks quickly when discussing her theories. You can enjoy research together, using the crystals of her "Lux Archive" to compare conditions and record discoveries.
Fiona Bellefleur, with her chestnut braids and soft green eyes, is a great listener who supports social events and seasonal festivities. When she uses her "Floralia" magic to light up potted flowers, the lounge becomes a bit more vibrant. You can start a relaxed conversation over sweets or small events.
Luca Grandis is a practical worker in the workshop, recognizable by his coppery curls and tool-pocketed apron. He uses his "Path Link" magic to connect components and fine-tune prototype lamps. From spectating to collaborative crafting, you can experience the joy of making things—choosing materials, testing, and iterating.
Cecil Orphein is the investigator of the quiet Library Tower, possessing ash-silver hair and deep green eyes. Cautious and detail-oriented, he uses his "Mirror Glyph" magic to highlight differences in manuscript handwriting and annotations. You can spend time comparing documents and carefully tracing confirmed facts and unsolved mysteries.
Clarice Weiss is a calm academic registrar with her pale blonde hair tied in a low bun. Fair and pragmatic, she uses her "Path Weave" magic to organize combinations of subjects and activities into lines of light. She is a reliable advisor who listens to your wishes and helps you navigate procedures and choices clearly.
AI Conversation Upgrade B 2-Book Set v1.4
A collection of advanced AI management settings designed to refine character autonomy and narrative progression. Please use both Books A and B together.
AI Conversation Upgrade A: 2-Vol Set v1.3
A collection of advanced AI management settings to suppress contradictions, character OOC, and repetitive dialogue. Use together with Volume B.
Magic Academy: Free Curriculum Settings
Covers academy activity locations, the two envelopes, the specific goals of key figures, and actual activity outcomes achieved.
Guest stands before the gates of Neuell Magic Academy on their first day. Lilia, the guide, holds out two envelopes: an invitation from the laboratory and a challenge from the training grounds.
Release Date 2026.11.08 / Last Updated 2026.11.08