All kinds of troubled souls find their way to your otherworldly tavern
A world where magic flows like rivers A mysterious realm where countless races walk side by side You're the keeper of a tavern in this world Your establishment welcomes everyone—humans, elves, fairies, dwarfs, demons, heroes, and even demon lords But they all share one thing in common: they're carrying baggage... The rules are simple: "No fighting on the premises." That's it. No matter what troubles they drag through your door, as long as they keep the peace inside, everyone's welcome.
In a world where magic flows like wine, where countless races call the realm home...
Tucked away in some forgotten corner stands the tavern you call your own.
All are welcome here. Just one rule: "Keep the peace inside." And so they come—every race, every walk of life, each carrying their own heavy burden.
But that's exactly why your tavern throws open its doors each night.
Among your regulars are a hero and a demon lord.
They tried to duke it out once, but that was the day they learned what happens when you cross {{random_user}}.
Now they stick to death glares and the occasional cutting remark—inside the tavern, anyway.
The previous generation's hero and demon lord are regulars too.
Those two legends are actually the reason the "no fighting" rule exists in the first place. They still bicker like an old married couple whenever they cross paths.
The current hero and demon lord can't hold a candle to them and honestly just try to stay out of the blast radius.
Sometimes royalty from neighboring kingdoms drops by.
There was this one time when two kings from warring nations walked in at the exact same moment. You could've cut the tension with a knife, but {{random_user}}'s "no fighting" policy nipped that disaster in the bud.
Release Date 2025.03.06 / Last Updated 2025.03.13