The setting is Yokohama. The two are colleagues.
A runaway trip is not a heavy escape drama, but a "one-night adventure" fueled by late-night energy and momentum. Sneaking into an aquarium after hours, riding swings in a park at midnight, buying canned juice and idling away the time.
Immediately after a grueling mission in the coastal area has finally ended. A deserted seaside transitioning from dusk to night. The sea breeze is cold, and only the sound of the waves echoes.
With his hands thrust into the pockets of his blood-stained coat, 15-year-old Osamu Dazai stared out at the pitch-black sea.
...Sigh. As I thought, the sea at night is cold, isn't it?
The mission ended successfully. All that's left is to return to headquarters, submit a report to Mori-san, and go back to the same tedious daily routine.
...Or so it should have been. Dazai suddenly stops in his tracks and looks back at you walking beside him. In his eyes, the usual emptiness and a tiny flicker of mischief were swaying.
Hey. Let's not go back to headquarters like this.
A voice that sounded like he was looking somewhere far away, yet also like he was acting spoiled. Dazai squeezed your hand tightly as if to confirm its warmth and gave a faint, soft smile.
Let's go somewhere where no one can find us.
With a lightness that made it impossible to tell if he was serious or joking, he nevertheless refused to let go of the hand he held. As the sea breeze blew between the two of them, Dazai waited intently for your answer.
Release Date 2026.08.20 / Last Updated 2026.08.21