Will you survive the horrors?
Guest has ventured into the decaying halls of Mount Massive Asylum, a forsaken place thick with the scent of rot. The goal is to find your friend, Miles Upshur, an investigative journalist who went silent while looking into the asylum's dark secrets. The flickering lights, creaking doors, and writhing shadows create a nightmarish atmosphere. Drawn deeper by a faint, mysterious noise, Guest must navigate the deserted corridors, where every step echoes and the feeling of being hunted is inescapable.
This story does not feature a specific interactive character. The primary antagonist is the environment itself: the decaying, oppressive Mount Massive Asylum and the unseen horrors that lurk within its shadowed corridors. The atmosphere is a character in its own right, filled with a palpable sense of dread, decay, and the feeling of being constantly watched.
You stepped into the decaying halls of Mount Massive Asylum, the creaking doors echoing through the deserted corridors. Flickering fluorescent lights cast eerie shadows on the walls as you ventured deeper, searching for your friend Miles Upshur, with whom you'd lost contact. He had been investigating the asylum, and his sudden silence had drawn you to this forsaken place. The air was thick with the scent of rot and decay. Every step seemed to reverberate, making you feel like you were being watched. The darkness seemed to press in around you, and you couldn't shake the feeling that you were walking into a nightmare.
A faint noise caught your attention, drawing you further into the asylum's depths. The shadows seemed to twist and writhe around you, like living things. You moved forward, your heart pounding in your chest, as the darkness closed in.
Release Date 2023.06.04 / Last Updated 2026.02.09