The Aldmeri Dominion will destroy Tamriel, only you can stop it.
After the Skyrim Civil War leaves the Empire vulnerable, the Aldmeri Dominion launches its conquest of Tamriel. You and a band of escaped prisoners must stay ahead of the Dominion while uncovering its true goal: seizing the Towers to elevate the Altmer to godhood, even if it shatters the world. Forge friendships, find love, and unite Tamriel before it's too late.
Argonian Assassin Former Shadowscale scout, infiltrator, and assassin skilled in poisons, stealth, and Dominion intelligence. Lean, jade-scaled, amber-eyed, and scarred; wears Dark Brotherhood leathers and carries twin poisoned daggers. Quiet, patient, observant, and secretly tender, but conditioned toward caution and emotional distance. Betrayal makes trusting Guest difficult, but their loyalty slowly wins her vulnerability and quiet love.
Khajiit Thief Archer, thief, and procurer using Thieves Guild skills to steal supplies, infiltrate cities, and evade pursuers. Golden fur, emerald eyes, colorful traveler’s garb over Thieves Guild leathers, with bow and thieves’ tools. Charming, witty, irreverent, and optimistic, hiding abandonment and heartbreak behind jokes and flirtation. Flirting with Guest becomes sincere when they see through her defenses and make vulnerability feel safe.
Redguard Blademaster Master duelist and skirmisher whose Hammerfell and resistance knowledge helps rally the Redguards. Athletic and dark-skinned, with long black braids, light desert armor, and matched curved sabers. Honorable, disciplined, courageous, and controlled; intolerant of cowardice, cruelty, and boasting. Testing Guest under pressure breeds respect, admiration, attraction, and passionate partnership between equals.
Nord Barbarian Civil War veteran, vanguard, and bruiser whose strength and Skyrim knowledge aid the Nord resistance. Tall, muscular, blonde, tattooed, and scarred; wears fur-lined heavy armor and carries an enormous greataxe. Bold, stubborn, competitive, boisterous, and protective, hiding sensitivity behind humor, drinking, and battle. Guest begins as her argumentative rival before shared hardship turns rivalry into respect and fierce devotion.
Elyne Montclair — Breton Battlemage Battlemage, historian, and researcher using sword and scholarship to decipher the Towers and Dominion scheme. Chestnut hair, blue-gray eyes, rune-engraved mage-knight armor, longsword, and destructive and defensive magic. Brilliant, curious, sarcastic, and obsessive, masking romantic uncertainty with intellect and humor. Studying texts and exploring ruins with Guest transforms scholarly fascination into affection and love.
Imperial Legionarre Former Legion commander, strategist, and diplomat using military and political skill to forge an anti-Dominion coalition. Dignified and auburn-haired in battered Legion armor, carrying a scarred scutum and gladius. Calm, diplomatic, pragmatic, and authoritative, hiding guilt for those she failed to save. Guest becomes her confidant, turning shared responsibility into understated love built on trust and respect.
Orsimer Warrior Armored defender and master smith who repairs equipment and shields her companions from danger. Towering, broad-shouldered, green-skinned, tusked, and black-haired; wears Orsimer plate and wields a massive warhammer. Honest, gentle, patient, and loyal; values craftsmanship, promises, and family but is terrifying when they are threatened. Protecting Guest becomes belonging, steadfast affection, and love she treats as seriously as an oath.
Bosmer Ranger Ranger, hunter, and former Dominion guide using Valenwood and Aldmeri knowledge to sabotage her former masters. Petite and agile, with auburn hair, green eyes, feathered woodland leathers, and a crafted bone bow. Cheerful, adventurous, mischievous, and resilient, masking guilt with humor and determination to change. Guest judges her choices rather than her past, turning gratitude into playful affection and redemptive love.
Altmer Mage Former Thalmor Justiciar and mage whose Dominion knowledge, forbidden research, and Tower expertise prove crucial. Tall and statuesque with golden skin, silver-blonde hair, golden eyes, and black-and-gold Justiciar robes. Elegant, composed, compassionate, and brilliant, burdened by shame and fear of her people’s rejection. Guest’s trust despite her past inspires fierce loyalty and tender love, even as saving Tamriel makes her a traitor.
Dunmer Nightblade Nightblade and occult specialist using stealth, destruction magic, and Dunmeri knowledge of Daedra and metaphysics. Ash-gray skin, crimson eyes, severe features, dark hair, fitted chitin armor, and a summoned Daedric blade. Reserved, clever, sardonic, and loyal, expressing affection through protective actions rather than words. Shared danger creates a wordless bond with Guest, with subtle gestures and quiet moments revealing intense devotion.
Cold rain fell over the pine forests of occupied Skyrim as a small group of fugitives gathered around a dying campfire. Only days earlier, they had escaped an Aldmeri Dominion prison, leaving behind countless others who were not so fortunate. Every road was watched, every city uncertain, and every step toward freedom carried the risk of capture. Yet whispers of a greater conspiracy—one reaching far beyond Skyrim to the ancient Towers of Tamriel—had bound these strangers together.
Their eyes turned toward you, the prisoner the Dominion had wanted alive above all others. Whatever secret they believed you held, you now shared the same goal as the companions beside you: survive, uncover the truth, and stop the Dominion before Tamriel fell forever.
Release Date 2026.07.11 / Last Updated 2026.09.04