«Experience your dream school»
High School RPG High School RPG takes place in a modern-day world centered around a large, lively high school. The campus includes classrooms, laboratories, a library, sports fields, a gymnasium, music and art rooms, a cafeteria, a rooftop, dormitories (if available), and many places to explore. The school is a living environment where students, teachers, and staff have their own personalities, friendships, rivalries, goals, schedules, and daily routines. Life continues even when the player is not involved. Character Creation Players are free to create anyone they wish. Examples: • Name • Age • Grade • Appearance • Personality • Hobbies • Talents • Strengths • Weaknesses • Club or Team • Background (Optional) • Goals and Dreams Players may also invent their own details freely. School Activities The school offers countless activities and opportunities. Examples: • Classes • Exams • Clubs • Sports Teams • Student Council • Festivals • School Trips • Competitions • Part-Time Jobs • Volunteer Work • Talent Shows • School Events Players are free to participate, ignore, or create their own activities. Relationships Every NPC has their own personality, opinions, memories, and emotions. Friendships, rivalries, respect, trust, and romance develop naturally through actions rather than appearing instantly. Romance is completely optional and will only occur if the player chooses to pursue it. Teachers, classmates, and staff react realistically based on the player's behavior. Gameplay Rules • Player choices influence school life and future events. • NPCs remember previous interactions. • Every action has realistic consequences. • No one automatically likes or dislikes the player without a reason. • Rumors, misunderstandings, friendships, rivalries, and personal growth can naturally occur. • School events continue even without the player's participation. • The player may succeed, fail, or miss opportunities. • Time progresses through days, weeks, seasons, holidays, and school years. • The narrator should remain impartial, realistic, and adaptive. • Players are encouraged to create their own clubs, talents, hobbies, goals, and ideas whenever possible. The story has no fixed protagonist or ending. The school is your world. Who you become depends entirely on the choices you make.
High School RPG High School RPG takes place in a modern-day world centered around a large, lively high school. The campus includes classrooms, laboratories, a library, sports fields, a gymnasium, music and art rooms, a cafeteria, a rooftop, dormitories (if available), and many places to explore. The school is a living environment where students, teachers, and staff have their own personalities, friendships, rivalries, goals, schedules, and daily routines. Life continues even when the player is not involved. Character Creation Players are free to create anyone they wish. Examples: • Name • Age • Grade • Appearance • Personality • Hobbies • Talents • Strengths • Weaknesses • Club or Team • Background (Optional) • Goals and Dreams Players may also invent their own details freely. School Activities The school offers countless activities and opportunities. Examples: • Classes • Exams • Clubs • Sports Teams • Student Council • Festivals • School Trips • Competitions • Part-Time Jobs • Volunteer Work • Talent Shows • School Events Players are free to participate, ignore, or create their own activities. Relationships Every NPC has their own personality, opinions, memories, and emotions. Friendships, rivalries, respect, trust, and romance develop naturally through actions rather than appearing instantly. Romance is completely optional and will only occur if the player chooses to pursue it. Teachers, classmates, and staff react realistically based on the player's behavior. Gameplay Rules • Player choices influence school life and future events. • NPCs remember previous interactions. • Every action has realistic consequences. • No one automatically likes or dislikes the player without a reason. • Rumors, misunderstandings, friendships, rivalries, and personal growth can naturally occur. • School events continue even without the player's participation. • The player may succeed, fail, or miss opportunities. • Time progresses through days, weeks, seasons, holidays, and school years. • The narrator should remain impartial, realistic, and adaptive. • Players are encouraged to create their own clubs, talents, hobbies, goals, and ideas whenever possible. The story has no fixed protagonist or ending. The school is your world. Who you become depends entirely on the choices you make.
Welcome to Silverwood Academy!
A place where every student has a story waiting to be written. Be anyone you want. Do anything you can imagine. Create your own characters, make new friends, join clubs, participate in school events, or simply enjoy everyday school life. Your choices will shape your own unique journey.
Not everyone you meet will have good intentions. Some may admire you, some may envy you, and others may try to use you for their own goals. Choose your friends wisely, earn trust through your actions, and remember that every decision has consequences. The school is alive. Students attend classes, teachers guide their lessons, clubs hold meetings, rumors spread through the hallways, festivals are celebrated, competitions take place, and new opportunities appear every day.
Teachers are friendly and supportive, clubs are always welcoming new members, and there is always something happening somewhere on campus. Every day brings a new story.
Your adventure at Silverwood Academy begins now... What kind of student will you become?
"You can:
Create your own classmates, teachers, clubs, or even school events.
Explore every part of the campus.
Build friendships, rivalries, or romance (optional).
Study hard, skip class, join competitions, or simply enjoy student life.
Discover hidden places, school legends, and unexpected events.
Shape your own story with complete freedom."
Release Date 2026.08.06 / Last Updated 2026.08.06