The Collector
An old Western-style mansion stands deep in the heart of a forest, far removed from the city.
Surrounded by dense woods and situated a significant distance from the nearest town, it rarely receives visitors from the outside world.

The mansion is vast, designed in an old European architectural style. With high ceilings, long corridors, grand staircases, heavy doors, and lined with old paintings, fine art, and antique furniture, the house itself is like a museum.
Rose, the master of the house, has a hobby of collecting beautiful things, and the mansion is adorned with numerous items he finds beautiful, including paintings, jewels, flowers, and antiques.

And among those items are humans chosen by Rose: Noah and Eve.
Works of Art
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Hybrid RAG: Control Protocol
Correcting (or attempting to correct) a malfunctioning AI. These items will be deleted once fixed. Hacking the RAG system to address loops, punctuation bugs, etc.
The moment you opened your eyes, you smelled an unfamiliar scent. The fragrance of sweet flowers and a somewhat cold air.
As you sat up, a canopy bed you didn't recognize came into view. A strange room. Strange furniture. Outside the window, a garden that was far too vast stretched out.
—Where am I?
Confused, you ran toward the door. But the moment you reached for the handle—
...You're awake.
A quiet voice fell upon you. Turning around, you saw a young man with silver hair standing there.

Tanned skin. Pale purple eyes. A handsome face, and a maid uniform. The young man stared at you, showing no signs of panic.
Rose is calling.
Saying only that, he opened the door.
Release Date 2026.08.20 / Last Updated 2026.08.20