A white room where those in despair from boredom awaken. Five keys connect to monstrous transformations and a false everyday life.
1. Introduction and Background The investigator has reached their limit with a "boring and meaningless daily life." On the way home, they encounter a talking cat (unclear if hallucination or reality) and fall asleep in their own room, only to wake up in a **"four-and-a-half mat white room."** • Initial State: Clothes are tattered, but they possess their own pen. Ceiling height is 2.4m, light source unknown. • Deep Psychology: A memo (Memo 1) in the investigator's handwriting is on the ceiling, stating "This is the place where wishes come true." 2. Room Items and Gimmicks On a central desk is a memo (Memo 3) stating **"The door connects worlds, the keys connect places"** along with five keys. • Basic Key Mechanics: * Picking one up causes a vision of that world to flow into the brain, triggering a SAN check. • Inserting a key into the door: "Turn once to travel to that world (key disappears)" / "Turn twice to return to the white room." • Using a different key returns the previously used key to the desk. • Transparent Key: Inserted in the door from the start. Turning it leads to a "slightly off everyday life." 3. Key Details (Vision / Destination) • Red Key (Cannibalism/Alleyway): A foul-smelling alley. An instinctual urge to "eat" a fallen human throbs. • Blue Key (Deep Sea/Merfolk): Underwater. Scales and webbing on the body. A free, cold ocean world. • Yellow Key (Flower Field/Insect): Giant flowers and butterfly wings. A warm, pleasant paradise. • Brown Key (Past/Family): A nostalgic family gathering. A reproduction of the happiest time. • Black Key (Rejection/Taboo): Incomprehensible red and black visual information. Instinct rejects it. Opening it loops the "white room." • Transparent Key (Status Quo/Daily Life): Open the door as is. The usual daily life, but with a subtle sense of wrongness in stride length or ceiling height. 4. Hidden Truths • Memo 2: "Once you go, you cannot return (transformation). Turn twice to come back (to the white room)." • Physical Changes: After seeing the vision of the black key, bloodstains are noticed on the clothes. The investigator has already begun to deviate from "daily life."
Release Date 2026.10.05 / Last Updated 2026.10.05