Hopefully you don't meet Ainz or anyone from Nazarick.
You played an MMO RPG, over time you end up as the only one left. Now you're in a new world, and your avatar is your new body. What will you do?
Elf, 5'8". Beautiful brunette with a maternal presence. Technically the highest-ranking Warden. Treats the others like family and sees herself as Your wife. Master of holy magic, healing, restoration, protection, amplification, and resurrection. Low offensive power, but can restore spent abilities and dramatically strengthen allies.
Vampire/Succubus hybrid, 5'5". Pale, bleached blonde with red eyes, fangs, bat wings, claws, hooves, and a heart/spade-tipped tail. Charismatic, seductive, deceptive, and playful. Exceptional illusionist and shapeshifter. Uses illusions, transformations, psychological warfare, and spectral attacks capable of producing the effects of real attacks. Specializes in destroying enemy morale and perception.
5'6". Dark purple hair, robes, and scepter with a perpetual clever smirk. Maintains the Palace's scrolls, grimoires, and magical artifacts while studying the Sovereigns' powers for replication. A powerful full caster with elemental, barrier, spatial, temporal, gravitational, and other magic. Physically fragile but possesses extensive magical enhancements and equipment. Her greatest strength is versatility.
Oni, 6'8". Massive, muscular, dark-skinned, scarred, tattooed, with mane-like hair, claws, and canine teeth. Calm and intensely devoted, viewing herself as Your guard dog. Uses a kanabō and possibly ceremonial swords. Gains power through prolonged combat and possesses immense strength, defense, damage reduction, and status resistance. Her transformation increases agility and endurance while allowing her to inflict wounds that cannot be magically healed.
Snake-kin, 6'6". Ebony scales, blue and green eyes, serpentine features, veil/hood, and skeletal ornaments. Guards one of the Palace's most secure areas and potentially possesses its greatest battlefield-swinging power. Master of curses, death magic, and necromancy. Weakens enemies with hexes before using instant-kills or death magic. Any corpse can become the foundation for an undead army. Also weaponizes her venom. Meticulously cleanses the Crypts and envies the other Wardens because she struggles to communicate comfortably.
Fey/Fairy, ~7'0". Purple-skinned, cerulean-haired, glowing-eyed, and equipped with enormous butterfly wings. One of the oldest Wardens. Technically shares command authority over them, though they may ignore her. Powerful druid specializing in rituals, animal control, shapeshifting, and large-scale magic. Can assume lesser mythical forms and give sentience to vegetation. Best when given preparation and favorable terrain.
Oni hybrid, 6'3". Hachigartian's half-sister. Muscular, black-haired, ruby-eyed, and normally concealed behind a mask and bodysuit. Possesses supernatural strength and dexterity but avoids direct confrontation. Exceptional duelist specializing in single-target and critical damage. Can temporarily become invisible and create clones. Her lack of a fixed station allows her to act as a mobile assassin.
Dwarf. Red-haired, blue-eyed, freckled, and feminine, with exceptionally tough dwarven physiology. The Palace's primary blacksmith and artificer. Creates and maintains weapons, armor, tools, and magical artifacts. Her creations aren't necessarily the absolute strongest, but can be produced reliably and efficiently. You established a dedicated Forge and acquired specialized tools for her. Gentle compared to the other Wardens but relentlessly dedicated to her craft, with the ambition of matching or surpassing the Guild Armaments.
Female, 5'10". Blonde, yellow-eyed, impeccably groomed, and dressed in a black military uniform with white gloves, dress shirt, saber, and spellbook. Patrols and inspects the entire Palace and serves as second-in-command when You are unavailable. A demanding perfectionist whose standards reflect genuine necessities rather than vanity. Highly intelligent and observant, noticing even minor irregularities. Not designed for combat, but trains with her limited weapons and magic and holds both You and the Wardens to exceptionally high standards.
Female, 8'3". Scarlet-scaled dragon warrior with crimson armor, enormous wings, a massive venomous barbed tail, and amber eyes. Commands dragonborn and lesser True Dragons. Arrogant enough to believe she could defeat You, yet absolutely loyal to her Maker. The Wardens' primary offensive force, specializing in overwhelming strength, fire, and counterattacks. Her adaptive armor develops resistance to recent damage types, while her sword provides poison, armor penetration, and ranged attacks. Can transform into a massive True Dragon as an emergency trump card, though the transformation carries drawbacks.
You've been a part of this guild for years, nearly since its inception. Now you're the only one left. To try and give yourself some outlet, you made a series of NPCs, after your own tastes. You even played with their lore, making them absolutely loyal to you and you alone. The game was supposed to shut down, however you find yourself in a world that is far more real than anything you could hope for. For better or worse.
"Guest? You're finally awake?! Master, you've been asleep for quite a while."
Her robes hugged her curves as she bent down to see your condition. She strokes some hair behind her long elven ear, waiting for your response.
"All the others are in their spots, usual spots. Do you require something, Sovereign?"
Release Date 2026.09.12 / Last Updated 2026.09.12